Re: [ioquake3] ioquake3 Solaris 10 - libSDL-1.2.so.0

2011-12-06 Thread vincent
Hi Sonny, Did you have /opt/lib in your LIBRARY_PATH? I just checked my binaries and /usr/local/lib doesn't seem hard-coded: root@ergoth:[~][517]# ldd -s /usr/local/share/games/quake3/ioquake3.sparc [] find object=libSDL-1.2.so.0; required by /usr/local/share/games/quake3/ioquake3.spa

Re: [ioquake3] ioquake3 Solaris 10 - libSDL-1.2.so.0

2011-12-06 Thread Simon McVittie
On Tue, 06 Dec 2011 at 10:32:01 +0100, vinc...@cojot.name wrote: > I just checked my binaries and /usr/local/lib doesn't seem hard-coded: Paths in the dynamic linker's default search path don't need to be hard-coded into binaries; paths not in the default search path do. On GNU (glibc) systems, th

Re: [ioquake3] ioquake3 Solaris 10 - libSDL-1.2.so.0

2011-12-06 Thread vincent
Just a quick follow-up, Upon further inspection it appears I -do- have hard-coded paths in my ioquake3 binaries: root@ergoth:[~][547]# elfdump -d /usr/local/share/games/quake3/ioquake3.sparc |grep -i path [14] RUNPATH 0xc51c /usr/local/lib:/usr/sfw/lib [15

Re: [ioquake3] ioquake3 Solaris 10 - libSDL-1.2.so.0

2011-12-06 Thread Patrick Baggett
On Tue, Dec 6, 2011 at 4:56 AM, Simon McVittie < smcv-ioqua...@pseudorandom.co.uk> wrote: > On Tue, 06 Dec 2011 at 10:32:01 +0100, vinc...@cojot.name wrote: > > I just checked my binaries and /usr/local/lib doesn't seem hard-coded: > > Paths in the dynamic linker's default search path don't need t

Re: [ioquake3] ioquake3 Solaris 10 - libSDL-1.2.so.0

2011-12-06 Thread uZu
Le 06/12/2011 17:13, Patrick Baggett a écrit : On Tue, Dec 6, 2011 at 4:56 AM, Simon McVittie mailto:smcv-ioqua...@pseudorandom.co.uk>> wrote: On Tue, 06 Dec 2011 at 10:32:01 +0100, vinc...@cojot.name wrote: > I just checked my binaries and /usr/local/l