Re: [ioquake3] Base Audio issue

2010-07-19 Thread Michael Menegakis
On Mon, Jul 19, 2010 at 11:49 AM, Ben Noordhuis wrote: > On Mon, Jul 19, 2010 at 04:48, Michael Menegakis wrote: >> Removing that "buffering" check completely I saw no crashes or CPU >> increase when spamming audio on timescale 10. Is it needed? > > Not as such. I believe it's a safeguard to prev

Re: [ioquake3] Base Audio issue

2010-07-19 Thread Ben Noordhuis
On Mon, Jul 19, 2010 at 04:48, Michael Menegakis wrote: > Removing that "buffering" check completely I saw no crashes or CPU > increase when spamming audio on timescale 10. Is it needed? Not as such. I believe it's a safeguard to prevent too many identical samples from playing simultaneously but