Re: [ioquake3] [Quake1][OT] Nexuiz spawns a Playstation 3 game.

2010-03-24 Thread Ryan
http://en.wikipedia.org/wiki/Nintendo_Entertainment_System#Third-party_licensing I don't get what this has to do with Sony. ___ ioquake3 mailing list ioquake3@lists.ioquake.org http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org By sendin

Re: [ioquake3] [Quake1][OT] Nexuiz spawns a Playstation 3 game.

2010-03-24 Thread Zachary
On Mar 24, 2010, at 11:06 AM, LinuxManMikeC wrote: > I think the real problem here is not the GPL, but Sony's terms for > developing on the PS3. I can think of no legitimate reason why the > NDA would have to restrict us from seeing the API calls of the PS3. > Its an interface, not the actual imp

Re: [ioquake3] [Quake1][OT] Nexuiz spawns a Playstation 3 game.

2010-03-24 Thread Tei
On 24 March 2010 19:06, LinuxManMikeC wrote: ... > I think the real problem here is not the GPL, but Sony's terms for > developing on the PS3.  I can think of no legitimate reason why the > NDA would have to restrict us from seeing the API calls of the PS3. > Its an interface, not the actual imple

Re: [ioquake3] [Quake1][OT] Nexuiz spawns a Playstation 3 game.

2010-03-24 Thread Daniel Gibson
LinuxManMikeC schrieb: I think the real problem here is not the GPL, but Sony's terms for developing on the PS3. I can think of no legitimate reason why the NDA would have to restrict us from seeing the API calls of the PS3. Its an interface, not the actual implementation (which I can understan

Re: [ioquake3] [Quake1][OT] Nexuiz spawns a Playstation 3 game.

2010-03-24 Thread LinuxManMikeC
On Wed, Mar 24, 2010 at 10:06 AM, Matt Turner wrote: > On Wed, Mar 24, 2010 at 11:13 AM, Dominic Fandrey > wrote: >> On 24/03/2010 15:34, Matt Turner wrote: >>> On Wed, Mar 24, 2010 at 3:29 AM, Dominic Fandrey >>> wrote: On 23/03/2010 23:54, Zachary wrote: > In my other pursuits I end

Re: [ioquake3] [Quake1][OT] Nexuiz spawns a Playstation 3 game.

2010-03-24 Thread Matt Turner
On Wed, Mar 24, 2010 at 11:13 AM, Dominic Fandrey wrote: > On 24/03/2010 15:34, Matt Turner wrote: >> On Wed, Mar 24, 2010 at 3:29 AM, Dominic Fandrey >> wrote: >>> On 23/03/2010 23:54, Zachary wrote: In my other pursuits I ended up interviewing LordHavoc (Forest Hale) about this

Re: [ioquake3] [Quake1][OT] Nexuiz spawns a Playstation 3 game.

2010-03-24 Thread Dominic Fandrey
On 24/03/2010 15:34, Matt Turner wrote: > On Wed, Mar 24, 2010 at 3:29 AM, Dominic Fandrey wrote: >> On 23/03/2010 23:54, Zachary wrote: >>> In my other pursuits I ended up interviewing LordHavoc (Forest Hale) about >>> this >>> and thought you guys might be interested too: >>> http://timedoctor.

Re: [ioquake3] [Quake1][OT] Nexuiz spawns a Playstation 3 game.

2010-03-24 Thread Matt Turner
On Wed, Mar 24, 2010 at 3:29 AM, Dominic Fandrey wrote: > On 23/03/2010 23:54, Zachary wrote: >> In my other pursuits I ended up interviewing LordHavoc (Forest Hale) about >> this >> and thought you guys might be interested too: >> http://timedoctor.org/2010/03/forest-hale-interview-about-nexuiz-

Re: [ioquake3] [Quake1][OT] Nexuiz spawns a Playstation 3 game.

2010-03-24 Thread Tei
On 24 March 2010 08:29, Dominic Fandrey wrote: > On 23/03/2010 23:54, Zachary wrote: >> In my other pursuits I ended up interviewing LordHavoc (Forest Hale) about >> this >> and thought you guys might be interested too: >> http://timedoctor.org/2010/03/forest-hale-interview-about-nexuiz-and-open-

Re: [ioquake3] [Quake1][OT] Nexuiz spawns a Playstation 3 game.

2010-03-24 Thread Dominic Fandrey
On 23/03/2010 23:54, Zachary wrote: > In my other pursuits I ended up interviewing LordHavoc (Forest Hale) about > this > and thought you guys might be interested too: > http://timedoctor.org/2010/03/forest-hale-interview-about-nexuiz-and-open-source/ > > Hopefully this will put to rest the majo