I figured class methods would be a problem, especially if it were
implemented at compile time as the compiler wouldn't necessarily know which
class it refers to.
Curious though, which part of the function call causes the performance hit?
I've noticed that the number of parameters it has contribute
On Thu, Apr 28, 2016 at 8:39 PM, Dominic Grostate <
codekest...@googlemail.com> wrote:
> That sounds wicked. I look forward to benchmarking it and seeing how its
> done.
> On 28 Apr 2016 6:39 p.m., "Sara Golemon" wrote:
>
> > On Thu, Apr 28, 2016 at 1:21 AM, Dominic Grostate
> > wrote:
> > > As
That sounds wicked. I look forward to benchmarking it and seeing how its
done.
On 28 Apr 2016 6:39 p.m., "Sara Golemon" wrote:
> On Thu, Apr 28, 2016 at 1:21 AM, Dominic Grostate
> wrote:
> > As I understand it, the process by which the call stack is updated and
> > scope changed, is quite expe
On Thu, Apr 28, 2016 at 1:21 AM, Dominic Grostate
wrote:
> As I understand it, the process by which the call stack is updated and
> scope changed, is quite expensive. And from tests I can see that function
> calls do actually add a not insignificant overhead to intensive repetitive
> tasks.
>
> S