Re: [Intel-gfx] Making IGT runnable by CI and developers

2017-07-24 Thread Daniel Vetter
On Mon, Jul 24, 2017 at 09:15:28AM +0100, Tvrtko Ursulin wrote: > > On 21/07/2017 16:45, Daniel Vetter wrote: > > On Fri, Jul 21, 2017 at 12:56 PM, Tvrtko Ursulin > > wrote: > > > > > > On 20/07/2017 17:23, Martin Peres wrote: > > > > > > > > Hi everyone, > > > > > > > > As some of you may alr

Re: [Intel-gfx] Making IGT runnable by CI and developers

2017-07-24 Thread Daniel Vetter
On Mon, Jul 24, 2017 at 09:21:39AM +0100, Tvrtko Ursulin wrote: > > On 21/07/2017 16:52, Daniel Vetter wrote: > > On Fri, Jul 21, 2017 at 5:13 PM, Jani Nikula > > wrote: > > [snip] > > > > I agree the goal should be to run all tests by default. And this means > > > we should start being more cr

Re: [Intel-gfx] Making IGT runnable by CI and developers

2017-07-24 Thread Tvrtko Ursulin
On 21/07/2017 16:52, Daniel Vetter wrote: On Fri, Jul 21, 2017 at 5:13 PM, Jani Nikula wrote: [snip] I agree the goal should be to run all tests by default. And this means we should start being more critical of the tests we add. For stress tests I would like to look more into splitting up

Re: [Intel-gfx] Making IGT runnable by CI and developers

2017-07-24 Thread Tvrtko Ursulin
On 21/07/2017 16:45, Daniel Vetter wrote: On Fri, Jul 21, 2017 at 12:56 PM, Tvrtko Ursulin wrote: On 20/07/2017 17:23, Martin Peres wrote: Hi everyone, As some of you may already know, we have made great strides in making our CI system usable, especially in the last 6 months when everythin

Re: [Intel-gfx] Making IGT runnable by CI and developers

2017-07-21 Thread Daniel Vetter
On Fri, Jul 21, 2017 at 5:13 PM, Jani Nikula wrote: > On Fri, 21 Jul 2017, Daniel Vetter wrote: >> On Thu, Jul 20, 2017 at 6:23 PM, Martin Peres >> wrote: >>> Hi everyone, >>> >>> As some of you may already know, we have made great strides in making our CI >>> system usable, especially in the la

Re: [Intel-gfx] Making IGT runnable by CI and developers

2017-07-21 Thread Daniel Vetter
On Fri, Jul 21, 2017 at 12:56 PM, Tvrtko Ursulin wrote: > > On 20/07/2017 17:23, Martin Peres wrote: >> >> Hi everyone, >> >> As some of you may already know, we have made great strides in making our >> CI system usable, especially in the last 6 months when everything started >> clicking together.

Re: [Intel-gfx] Making IGT runnable by CI and developers

2017-07-21 Thread Jani Nikula
On Fri, 21 Jul 2017, Daniel Vetter wrote: > On Thu, Jul 20, 2017 at 6:23 PM, Martin Peres > wrote: >> Hi everyone, >> >> As some of you may already know, we have made great strides in making our CI >> system usable, especially in the last 6 months when everything started >> clicking together. >>

Re: [Intel-gfx] Making IGT runnable by CI and developers

2017-07-21 Thread Tvrtko Ursulin
On 20/07/2017 17:23, Martin Peres wrote: Hi everyone, As some of you may already know, we have made great strides in making our CI system usable, especially in the last 6 months when everything started clicking together. The CI team is no longer overwhelmed with fires and bug reports, so we

Re: [Intel-gfx] Making IGT runnable by CI and developers

2017-07-21 Thread Daniel Vetter
On Fri, Jul 21, 2017 at 11:39 AM, Daniel Vetter wrote: > On Thu, Jul 20, 2017 at 6:23 PM, Martin Peres > wrote: >> Hi everyone, >> >> As some of you may already know, we have made great strides in making our CI >> system usable, especially in the last 6 months when everything started >> clicking

Re: [Intel-gfx] Making IGT runnable by CI and developers

2017-07-21 Thread Daniel Vetter
On Thu, Jul 20, 2017 at 6:23 PM, Martin Peres wrote: > Hi everyone, > > As some of you may already know, we have made great strides in making our CI > system usable, especially in the last 6 months when everything started > clicking together. > > The CI team is no longer overwhelmed with fires and

[Intel-gfx] Making IGT runnable by CI and developers

2017-07-20 Thread Martin Peres
Hi everyone, As some of you may already know, we have made great strides in making our CI system usable, especially in the last 6 months when everything started clicking together. The CI team is no longer overwhelmed with fires and bug reports, so we started working on increasing the coverag