On Mon, May 19, 2014 at 4:19 PM, Ville Syrjälä
wrote:
> On Mon, May 19, 2014 at 04:08:09PM +0530, Arun Murthy wrote:
>> > Add a mechanism by which we can evade the leading edge of vblank. This
>> > guarantees that no two sprite register writes will straddle on either
>> > side of the vblank start,
> Add a mechanism by which we can evade the leading edge of vblank. This
> guarantees that no two sprite register writes will straddle on either
> side of the vblank start, and that means all the writes will be latched
> together in one atomic operation.
Here only one sprite update followed by th
On Mon, May 19, 2014 at 04:08:09PM +0530, Arun Murthy wrote:
> > Add a mechanism by which we can evade the leading edge of vblank. This
> > guarantees that no two sprite register writes will straddle on either
> > side of the vblank start, and that means all the writes will be latched
> > together