On Mon, Feb 02, 2015 at 10:29:19AM +, Tvrtko Ursulin wrote:
>
> On 02/02/2015 09:49 AM, Daniel Vetter wrote:
> >On Fri, Jan 30, 2015 at 05:36:56PM +, Tvrtko Ursulin wrote:
> >>From: Tvrtko Ursulin
> >>
> >>To prepare for framebuffer modifiers, move tiling definition from the
> >>object in
On 02/02/2015 09:49 AM, Daniel Vetter wrote:
On Fri, Jan 30, 2015 at 05:36:56PM +, Tvrtko Ursulin wrote:
From: Tvrtko Ursulin
To prepare for framebuffer modifiers, move tiling definition from the
object into the framebuffer. Move in a way that framebuffer tiling is
now used for display wh
On Fri, Jan 30, 2015 at 05:36:56PM +, Tvrtko Ursulin wrote:
> From: Tvrtko Ursulin
>
> To prepare for framebuffer modifiers, move tiling definition from the
> object into the framebuffer. Move in a way that framebuffer tiling is
> now used for display while object tiling remains for fencing.
From: Tvrtko Ursulin
To prepare for framebuffer modifiers, move tiling definition from the
object into the framebuffer. Move in a way that framebuffer tiling is
now used for display while object tiling remains for fencing.
Signed-off-by: Tvrtko Ursulin
---
drivers/gpu/drm/i915/intel_display.c