On 08/08/2014 13:20, Ville Syrjälä wrote:
On Fri, Aug 08, 2014 at 10:52:57AM +0100, arun.siluv...@linux.intel.com wrote:
From: Arun Siluvery
Workarounds for bdw are currently applied in init_clock_gating() but they
are lost following a gpu reset. Some of the registers are part of register
stat
On Fri, Aug 08, 2014 at 10:52:57AM +0100, arun.siluv...@linux.intel.com wrote:
> From: Arun Siluvery
>
> Workarounds for bdw are currently applied in init_clock_gating() but they
> are lost following a gpu reset. Some of the registers are part of register
> state context and they are restored wit
On Fri, Aug 08, 2014 at 11:34:07AM +0100, Siluvery, Arun wrote:
> On 08/08/2014 10:57, Chris Wilson wrote:
> >On Fri, Aug 08, 2014 at 10:52:57AM +0100, arun.siluv...@linux.intel.com
> >wrote:
> >>From: Arun Siluvery
> >>
> >>Workarounds for bdw are currently applied in init_clock_gating() but the
On 08/08/2014 10:57, Chris Wilson wrote:
On Fri, Aug 08, 2014 at 10:52:57AM +0100, arun.siluv...@linux.intel.com wrote:
From: Arun Siluvery
Workarounds for bdw are currently applied in init_clock_gating() but they
are lost following a gpu reset. Some of the registers are part of register
state
On Fri, Aug 08, 2014 at 10:52:57AM +0100, arun.siluv...@linux.intel.com wrote:
> From: Arun Siluvery
>
> Workarounds for bdw are currently applied in init_clock_gating() but they
> are lost following a gpu reset. Some of the registers are part of register
> state context and they are restored wit
From: Arun Siluvery
Workarounds for bdw are currently applied in init_clock_gating() but they
are lost following a gpu reset. Some of the registers are part of register
state context and they are restored with every context switch so initializing
WAs in golden render state ensures that they are a