Here are some preliminary performance data I got by using cairo performance
trace and x11perf on three different machines. We can see on SNB GT1 glamor
can get identical performance with UXA, and on Ironlake machine, glamor get
identical performance with SNA.
But on SNB GT2 machine, glamor's perfo
Hi folks,
Glamor project was initiated by Eric at last year which is to implement a new
rendering acceleration engine by using OpenGL to handle all the 2D operations.
It is somehow very similar with UXA. The major difference is that we use texture
to hold pixmap if possible, and then use shaders