On Thu, Mar 24, 2022 at 01:40:37AM +0200, Chery, Nanley G wrote:
> > [...]
> > Capturing all the above would you be ok with the following?:
> >
> > Intel color control surfaces (CCS) for DG2 render compression.
> >
> > The main surface is Tile 4 and at plane index 0. The CCS data is stored
> > ou
> -Original Message-
> From: Deak, Imre
> Sent: Friday, March 18, 2022 10:40 AM
> To: Chery, Nanley G
> Cc: juhapekka.heikk...@gmail.com; Nanley Chery ; C,
> Ramalingam ; intel-gfx g...@lists.freedesktop.org>; Auld, Matthew ;
> dri-devel
> Subject: Re:
On Thu, Feb 17, 2022 at 05:15:15PM +, Chery, Nanley G wrote:
> > >> [...]
> > >> --- a/include/uapi/drm/drm_fourcc.h
> > >> +++ b/include/uapi/drm/drm_fourcc.h
> > >> @@ -583,6 +583,28 @@ extern "C" {
> > >>*/
> > >> #define I915_FORMAT_MOD_4_TILED fourcc_mod_code(INTEL, 9)
> > >>
> -Original Message-
> From: Juha-Pekka Heikkila
> Sent: Tuesday, February 15, 2022 6:54 AM
> To: Nanley Chery ; C, Ramalingam
>
> Cc: intel-gfx ; Chery, Nanley G
> ; Auld, Matthew ; dri-
> devel
> Subject: Re: [Intel-gfx] [PATCH v5 15/19] drm/i915/dg2: Ad
On 12.2.2022 3.17, Nanley Chery wrote:
On Tue, Feb 1, 2022 at 2:42 AM Ramalingam C wrote:
From: Matt Roper
DG2 unifies render compression and media compression into a single
format for the first time. The programming and buffer layout is
supposed to match compression on older gen12 platform
On Tue, Feb 1, 2022 at 2:42 AM Ramalingam C wrote:
>
> From: Matt Roper
>
> DG2 unifies render compression and media compression into a single
> format for the first time. The programming and buffer layout is
> supposed to match compression on older gen12 platforms, but the actual
> compression
From: Matt Roper
DG2 unifies render compression and media compression into a single
format for the first time. The programming and buffer layout is
supposed to match compression on older gen12 platforms, but the actual
compression algorithm is different from any previous platform; as such,
we ne