Re: [Intel-gfx] [PATCH v3 6/8] drm/i915: Bump gen7+ fb size limits to 16kx16k

2019-01-30 Thread Ville Syrjälä
On Wed, Jan 30, 2019 at 11:01:50AM +0100, Daniel Vetter wrote: > On Fri, Jan 18, 2019 at 05:27:18PM +0200, Ville Syrjala wrote: > > From: Ville Syrjälä > > > > With gtt remapping in place we can use arbitrarily large > > framebuffers. Let's bump the limits to 16kx16k on gen7+. > > The limit was c

Re: [Intel-gfx] [PATCH v3 6/8] drm/i915: Bump gen7+ fb size limits to 16kx16k

2019-01-30 Thread Daniel Vetter
On Fri, Jan 18, 2019 at 05:27:18PM +0200, Ville Syrjala wrote: > From: Ville Syrjälä > > With gtt remapping in place we can use arbitrarily large > framebuffers. Let's bump the limits to 16kx16k on gen7+. > The limit was chosen to match the maximum 2D surface size > of the 3D engine. > > With th

[Intel-gfx] [PATCH v3 6/8] drm/i915: Bump gen7+ fb size limits to 16kx16k

2019-01-18 Thread Ville Syrjala
From: Ville Syrjälä With gtt remapping in place we can use arbitrarily large framebuffers. Let's bump the limits to 16kx16k on gen7+. The limit was chosen to match the maximum 2D surface size of the 3D engine. With the remapping we could easily go higher than that for the display engine. However