On Wed, 2014-04-16 at 16:53 +0200, Daniel Vetter wrote:
> On Mon, Apr 14, 2014 at 08:24:46PM +0300, Imre Deak wrote:
> > Add runtime PM support for VLV, but leave it disabled. The next patch
> > enables it.
> >
> > The suspend/resume sequence used is based on [1] and [2]. In practice we
> > depend
On Mon, Apr 14, 2014 at 08:24:46PM +0300, Imre Deak wrote:
> Add runtime PM support for VLV, but leave it disabled. The next patch
> enables it.
>
> The suspend/resume sequence used is based on [1] and [2]. In practice we
> depend on the GT RC6 mechanism to save the HW context depending on the
> r
On Mon, Apr 14, 2014 at 08:24:46PM +0300, Imre Deak wrote:
> Add runtime PM support for VLV, but leave it disabled. The next patch
> enables it.
>
> The suspend/resume sequence used is based on [1] and [2]. In practice we
> depend on the GT RC6 mechanism to save the HW context depending on the
> r
Add runtime PM support for VLV, but leave it disabled. The next patch
enables it.
The suspend/resume sequence used is based on [1] and [2]. In practice we
depend on the GT RC6 mechanism to save the HW context depending on the
render and media power wells. By the time we run the runtime suspend
cal