Re: [Intel-gfx] [PATCH 9/9] drm/i915: Enable pipe gamma for sprites

2013-11-21 Thread Daniel Vetter
On Tue, Nov 19, 2013 at 09:42:55AM -0800, Rodrigo Vivi wrote: > Reviewed-by: Rodrigo Vivi > > On Mon, Nov 18, 2013 at 6:32 PM, Rodrigo Vivi wrote: > > From: Ville Syrjälä > > > > We send the primary and cursor plane data through the gamma unit. > > In order to get matching output from sprites,

Re: [Intel-gfx] [PATCH 9/9] drm/i915: Enable pipe gamma for sprites

2013-11-19 Thread Rodrigo Vivi
Reviewed-by: Rodrigo Vivi On Mon, Nov 18, 2013 at 6:32 PM, Rodrigo Vivi wrote: > From: Ville Syrjälä > > We send the primary and cursor plane data through the gamma unit. > In order to get matching output from sprites, also send the sprite > data through the gamma unit. > > In the future we sho

[Intel-gfx] [PATCH 9/9] drm/i915: Enable pipe gamma for sprites

2013-11-18 Thread Rodrigo Vivi
From: Ville Syrjälä We send the primary and cursor plane data through the gamma unit. In order to get matching output from sprites, also send the sprite data through the gamma unit. In the future we should add some properties to control this explicitly, and also add properties for the per-sprite