On Sat, Nov 05, 2011 at 03:07:45PM -0700, Ben Widawsky wrote:
> On Wed, 2 Nov 2011 12:46:36 +0100
> Daniel Vetter wrote:
>
> > GPU reset is a very important piece of our infrastructure.
> > Unfortunately we only really test it by actually hanging the gpu,
> > which often has bad side-effects for
On Wed, 2 Nov 2011 12:46:36 +0100
Daniel Vetter wrote:
> GPU reset is a very important piece of our infrastructure.
> Unfortunately we only really test it by actually hanging the gpu,
> which often has bad side-effects for the entire system. And the gpu
> hang handling code is one of the rather
On Fri, Nov 4, 2011 at 14:31, Chris Wilson wrote:
> On Fri, 4 Nov 2011 14:23:19 -0200, Eugeni Dodonov
> wrote:
> > Yep, it works for me. I can disable and enable rings at will by echo
> [01] >
> > /sys/kernel/debug/dri/0/i915_ring_stop
> >
> > I was using it for working further on that i915_erro
On Fri, 4 Nov 2011 14:23:19 -0200, Eugeni Dodonov wrote:
> Yep, it works for me. I can disable and enable rings at will by echo [01] >
> /sys/kernel/debug/dri/0/i915_ring_stop
>
> I was using it for working further on that i915_error_state heuristics
> idea, outside of intel_decode. It is *very*
On Thu, Nov 3, 2011 at 14:10, Daniel Vetter wrote:
> On Thu, Nov 03, 2011 at 01:56:11PM -0200, Eugeni Dodonov wrote:
> > Could be handy for debugging, I like it.
>
> Have you tried actually blowing up your gpu with it? That's where the fun
> starts ;-) My gpu-hanger branch contains the latest ite
On Thu, Nov 03, 2011 at 01:56:11PM -0200, Eugeni Dodonov wrote:
> Could be handy for debugging, I like it.
Have you tried actually blowing up your gpu with it? That's where the fun
starts ;-) My gpu-hanger branch contains the latest iteration of this
idea:
http://cgit.freedesktop.org/~danvet/drm/
On Wed, Nov 2, 2011 at 09:46, Daniel Vetter wrote:
> GPU reset is a very important piece of our infrastructure.
> Unfortunately we only really test it by actually hanging the gpu,
> which often has bad side-effects for the entire system. And the gpu
> hang handling code is one of the rather compl
GPU reset is a very important piece of our infrastructure.
Unfortunately we only really test it by actually hanging the gpu,
which often has bad side-effects for the entire system. And the gpu
hang handling code is one of the rather complicated pieces of code we
have, consisting of
- hang detection