On 07/05/2019 17:59, Chris Wilson wrote:
Quoting Tvrtko Ursulin (2019-04-29 15:12:23)
On 25/04/2019 10:19, Chris Wilson wrote:
static void virtual_submission_tasklet(unsigned long data)
{
struct virtual_engine * const ve = (struct virtual_engine *)data;
const int prio = ve
Quoting Tvrtko Ursulin (2019-04-29 15:12:23)
>
> On 25/04/2019 10:19, Chris Wilson wrote:
> > static void virtual_submission_tasklet(unsigned long data)
> > {
> > struct virtual_engine * const ve = (struct virtual_engine *)data;
> > const int prio = ve->base.execlists.queue_priorit
On 25/04/2019 10:19, Chris Wilson wrote:
Allow the user to direct which physical engines of the virtual engine
they wish to execute one, as sometimes it is necessary to override the
load balancing algorithm.
v2: Only kick the virtual engines on context-out if required
Signed-off-by: Chris Wils
Allow the user to direct which physical engines of the virtual engine
they wish to execute one, as sometimes it is necessary to override the
load balancing algorithm.
v2: Only kick the virtual engines on context-out if required
Signed-off-by: Chris Wilson
Cc: Tvrtko Ursulin
---
drivers/gpu/drm