On 9/26/2014 4:48 PM, Chris Wilson wrote:
On Fri, Sep 26, 2014 at 04:26:20PM +0800, Zhang, Yu wrote:
Hi Chris & Daniel,
Thanks for your comments. Following are my understandings about
the changes needed for this patch:
1> We do not need the guard page anymore between different VMs. For
th
On Fri, Sep 26, 2014 at 04:26:20PM +0800, Zhang, Yu wrote:
> Hi Chris & Daniel,
>
> Thanks for your comments. Following are my understandings about
> the changes needed for this patch:
>
> 1> We do not need the guard page anymore between different VMs. For
> the very last physical GTT entry, le
Hi Chris & Daniel,
Thanks for your comments. Following are my understandings about the
changes needed for this patch:
1> We do not need the guard page anymore between different VMs. For the
very last physical GTT entry, let's keep it pointing to a guard page.
2> To reserve the GMs in our
On Wed, Sep 24, 2014 at 08:35:50PM +0800, Zhang, Yu wrote:
> Hi Daniel & Chris,
>
> Thank you very much for your comments, And sorry for my late reply.:) I
> was focusing on other tasks previously.
> See my questions below:
>
> On 9/23/2014 7:25 PM, Daniel Vetter wrote:
> >On Tue, Sep 23, 201
On Wed, Sep 24, 2014 at 08:35:50PM +0800, Zhang, Yu wrote:
> Hi Daniel & Chris,
>
> Thank you very much for your comments, And sorry for my late
> reply.:) I was focusing on other tasks previously.
> See my questions below:
>
> On 9/23/2014 7:25 PM, Daniel Vetter wrote:
> >On Tue, Sep 23, 201
Hi Daniel & Chris,
Thank you very much for your comments, And sorry for my late reply.:)
I was focusing on other tasks previously.
See my questions below:
On 9/23/2014 7:25 PM, Daniel Vetter wrote:
On Tue, Sep 23, 2014 at 10:19:02AM +0100, Chris Wilson wrote:
On Tue, Sep 23, 2014 at 10:2
On Tue, Sep 23, 2014 at 10:19:02AM +0100, Chris Wilson wrote:
> On Tue, Sep 23, 2014 at 10:26:26AM +0200, Daniel Vetter wrote:
> > On Fri, Sep 19, 2014 at 09:00:00PM +0100, Chris Wilson wrote:
> > > On Fri, Sep 19, 2014 at 06:21:46PM +, Tian, Kevin wrote:
> > > > > From: Chris Wilson
> > > > >
On Tue, Sep 23, 2014 at 10:26:26AM +0200, Daniel Vetter wrote:
> On Fri, Sep 19, 2014 at 09:00:00PM +0100, Chris Wilson wrote:
> > On Fri, Sep 19, 2014 at 06:21:46PM +, Tian, Kevin wrote:
> > > > From: Chris Wilson
> > > > The implementation also looks backwards. To work correctly with the GTT
On Fri, Sep 19, 2014 at 09:00:00PM +0100, Chris Wilson wrote:
> On Fri, Sep 19, 2014 at 06:21:46PM +, Tian, Kevin wrote:
> > > From: Chris Wilson
> > > The implementation also looks backwards. To work correctly with the GTT
> > > allocator, you need to preallocate the reserved space such that i
On Fri, Sep 19, 2014 at 06:21:46PM +, Tian, Kevin wrote:
> > From: Chris Wilson
> > The implementation also looks backwards. To work correctly with the GTT
> > allocator, you need to preallocate the reserved space such that it can
> > only allocate from the allowed ranges. Similarly, it should
> From: Chris Wilson
> Sent: Friday, September 19, 2014 1:06 AM
>
> On Sat, Sep 20, 2014 at 02:47:02AM +0800, Jike Song wrote:
> > From: Yu Zhang
> >
> > In XenGT, the global graphic memory space is partitioned by multiple
> > vgpu instances in different VMs. The ballooning code is added in
> > i
On Fri, Sep 19, 2014 at 09:05:57AM +0100, Chris Wilson wrote:
> On Sat, Sep 20, 2014 at 02:47:02AM +0800, Jike Song wrote:
> > From: Yu Zhang
> > If all entries may have prefetch issues,
> > then this special guard page is necessary, to protect unexpected
> > accesses into GTT entries partitioned
On Sat, Sep 20, 2014 at 02:47:02AM +0800, Jike Song wrote:
> From: Yu Zhang
>
> In XenGT, the global graphic memory space is partitioned by multiple
> vgpu instances in different VMs. The ballooning code is added in
> i915_gem_setup_global_gtt(), utilizing the drm mm allocator APIs to
> mark the
From: Yu Zhang
In XenGT, the global graphic memory space is partitioned by multiple
vgpu instances in different VMs. The ballooning code is added in
i915_gem_setup_global_gtt(), utilizing the drm mm allocator APIs to
mark the graphic address space which are partitioned out to other
vgpus as reser
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