On Fri, Oct 26, 2012 at 06:20:12PM +0100, Damien Lespiau wrote:
> From: Damien Lespiau
>
> Just like in:
>
> commit c2c75131244507c93f812862fdbd4f3a37139401
> Author: Daniel Vetter
> Date: Thu Jul 5 12:17:30 2012 +0200
>
> drm/i915: adjust framebuffer base address on gen4+
>
> but this
From: Damien Lespiau
Just like in:
commit c2c75131244507c93f812862fdbd4f3a37139401
Author: Daniel Vetter
Date: Thu Jul 5 12:17:30 2012 +0200
drm/i915: adjust framebuffer base address on gen4+
but this time, for the sprite planes. This ensures that the
sprite offset are always inside the