On Wed, 31 Oct 2012 10:47:03 -0700
Eric Anholt wrote:
> Jesse Barnes writes:
>
> > Signed-off-by: Jesse Barnes
>
> So, these days if you go to render to a buffer that's been flipped from,
> your rendering gets stalled (since the buffer may still be scanned out
> when the rendering starts happ
Jesse Barnes writes:
> Signed-off-by: Jesse Barnes
So, these days if you go to render to a buffer that's been flipped from,
your rendering gets stalled (since the buffer may still be scanned out
when the rendering starts happening), which is the thing we need to
avoid. I don't see this patch s
Signed-off-by: Jesse Barnes
---
drivers/gpu/drm/i915/i915_drv.h |3 ++-
drivers/gpu/drm/i915/i915_reg.h |2 ++
drivers/gpu/drm/i915/intel_display.c | 30 +-
3 files changed, 25 insertions(+), 10 deletions(-)
diff --git a/drivers/gpu/drm/i915/i915_d