On Mon, Jan 24, 2022 at 11:06:50AM +0200, Stanislav Lisovskiy wrote:
> Sometimes we might need to change the way we calculate
> watermarks, based on which particular plane it is calculated
> for. Thus it would be convenient to pass plane struct to those
> functions.
>
> v2: Pass plane instead of p
Sometimes we might need to change the way we calculate
watermarks, based on which particular plane it is calculated
for. Thus it would be convenient to pass plane struct to those
functions.
v2: Pass plane instead of plane_id
v3: Do not pass plane to skl_cursor_allocation(Ville Syrjälä)
v4: - Make
On Fri, Jan 21, 2022 at 10:06:12AM +0200, Stanislav Lisovskiy wrote:
> Sometimes we might need to change the way we calculate
> watermarks, based on which particular plane it is calculated
> for. Thus it would be convenient to pass plane struct to those
> functions.
>
> v2: Pass plane instead of p
Sometimes we might need to change the way we calculate
watermarks, based on which particular plane it is calculated
for. Thus it would be convenient to pass plane struct to those
functions.
v2: Pass plane instead of plane_id
v3: Do not pass plane to skl_cursor_allocation(Ville Syrjälä)
Signed-off
On Tue, Jan 18, 2022 at 12:48:36PM +0200, Stanislav Lisovskiy wrote:
> Sometimes we might need to change the way we calculate
> watermarks, based on which particular plane it is calculated
> for. Thus it would be convenient to pass plane struct to those
> functions.
>
> v2: Pass plane instead of p
Sometimes we might need to change the way we calculate
watermarks, based on which particular plane it is calculated
for. Thus it would be convenient to pass plane struct to those
functions.
v2: Pass plane instead of plane_id
Signed-off-by: Stanislav Lisovskiy
---
.../gpu/drm/i915/display/intel_
Sometimes we might need to change the way we calculate
watermarks, based on which particular plane it is calculated
for. Thus it would be convenient to pass plane struct to those
functions.
v2: Pass plane instead of plane_id
Signed-off-by: Stanislav Lisovskiy
---
.../gpu/drm/i915/display/intel_