On Sat, Apr 21, 2012 at 10:27:38AM -0700, Ben Widawsky wrote:
> Just curious, it blows up on gen3 only? If not, how can I make it blow
> up?
I think you need the gpu fencing code to make it blow up, so gen2/3.
Chris' refactoring might have changed some things in there and it doesn't
blow up any lo
On Sat, 21 Apr 2012 19:17:11 +0200
Daniel Vetter wrote:
> On Fri, Apr 20, 2012 at 06:23:23PM -0700, Ben Widawsky wrote:
> > This originates from a hack by me to quickly fix a bug in an earlier
> > patch where we needed control over whether or not waiting on a seqno
> > actually did any retire lis
On Fri, Apr 20, 2012 at 06:23:23PM -0700, Ben Widawsky wrote:
> This originates from a hack by me to quickly fix a bug in an earlier
> patch where we needed control over whether or not waiting on a seqno
> actually did any retire list processing. Since the two operations aren't
> clearly related, w
This originates from a hack by me to quickly fix a bug in an earlier
patch where we needed control over whether or not waiting on a seqno
actually did any retire list processing. Since the two operations aren't
clearly related, we should pull the parameter out of the wait function,
and make the cal