Re: [Intel-gfx] [PATCH 00/11] Enabling 180 degree rotation for sprite and crtc planes

2014-02-04 Thread Daniel Vetter
On Mon, Feb 03, 2014 at 11:59:05AM +0530, Sagar Arun Kamble wrote: > On Fri, 2014-01-31 at 22:38 +0200, Ville Syrjälä wrote: > > On Sat, Feb 01, 2014 at 12:40:36AM +0530, sagar.a.kam...@intel.com wrote: > > > From: Sagar Kamble > > > > > > With these patches 180 degree rotation for crtc and sprit

Re: [Intel-gfx] [PATCH 00/11] Enabling 180 degree rotation for sprite and crtc planes

2014-02-02 Thread Sagar Arun Kamble
On Fri, 2014-01-31 at 22:38 +0200, Ville Syrjälä wrote: > On Sat, Feb 01, 2014 at 12:40:36AM +0530, sagar.a.kam...@intel.com wrote: > > From: Sagar Kamble > > > > With these patches 180 degree rotation for crtc and sprite planes will be > > exposed through drm rotation properties implemented by V

Re: [Intel-gfx] [PATCH 00/11] Enabling 180 degree rotation for sprite and crtc planes

2014-01-31 Thread Ville Syrjälä
On Sat, Feb 01, 2014 at 12:40:36AM +0530, sagar.a.kam...@intel.com wrote: > From: Sagar Kamble > > With these patches 180 degree rotation for crtc and sprite planes will be > exposed through drm rotation properties implemented by Ville few days back. > I have added CRTC rotation support on top of

[Intel-gfx] [PATCH 00/11] Enabling 180 degree rotation for sprite and crtc planes

2014-01-31 Thread sagar . a . kamble
From: Sagar Kamble With these patches 180 degree rotation for crtc and sprite planes will be exposed through drm rotation properties implemented by Ville few days back. I have added CRTC rotation support on top of Ville's 9 patches that includes sprite rotation. Omapdrm changes, rotation_simplify