Re: [Intel-gfx] [PATCH 00/10] Support for 180 degree HW rotation

2014-06-18 Thread Damien Lespiau
On Wed, Jun 18, 2014 at 05:14:49PM +0530, sonika.jin...@intel.com wrote: > From: Sonika Jindal > > Enables 180 degree rotation for sprite and primary planes. > Updated the primary plane rotation support as per the new universal plane > design. > > Most of these patches were already reviewed in i

Re: [Intel-gfx] [PATCH 00/10] Support for 180 degree HW rotation

2014-06-18 Thread Daniel Vetter
On Wed, Jun 18, 2014 at 05:27:41PM +0530, Jindal, Sonika wrote: > > > On 6/18/2014 5:22 PM, Daniel Vetter wrote: > >On Wed, Jun 18, 2014 at 05:14:49PM +0530, sonika.jin...@intel.com wrote: > >>From: Sonika Jindal > >> > >>Enables 180 degree rotation for sprite and primary planes. > >>Updated the

Re: [Intel-gfx] [PATCH 00/10] Support for 180 degree HW rotation

2014-06-18 Thread Jindal, Sonika
On 6/18/2014 5:22 PM, Daniel Vetter wrote: On Wed, Jun 18, 2014 at 05:14:49PM +0530, sonika.jin...@intel.com wrote: From: Sonika Jindal Enables 180 degree rotation for sprite and primary planes. Updated the primary plane rotation support as per the new universal plane design. Most of these

Re: [Intel-gfx] [PATCH 00/10] Support for 180 degree HW rotation

2014-06-18 Thread Daniel Vetter
On Wed, Jun 18, 2014 at 05:14:49PM +0530, sonika.jin...@intel.com wrote: > From: Sonika Jindal > > Enables 180 degree rotation for sprite and primary planes. > Updated the primary plane rotation support as per the new universal plane > design. > > Most of these patches were already reviewed in i

[Intel-gfx] [PATCH 00/10] Support for 180 degree HW rotation

2014-06-18 Thread sonika . jindal
From: Sonika Jindal Enables 180 degree rotation for sprite and primary planes. Updated the primary plane rotation support as per the new universal plane design. Most of these patches were already reviewed in intel-gfx in February 2014 thats why there is version history in few of them. Testcase: