From: Sourab Gupta
This patch series adds rendering specific HW workarounds for VLV platform.
These patches leads to stable behavior on VLV, especially
when playing 3D Apps, benchmarks.
This patch series consolidates the earlier patch set in a clean thread
and adds the in-patch changelogs which
On Mon, 2014-03-24 at 09:35 +, Daniel Vetter wrote:
> On Mon, Mar 24, 2014 at 12:19:18PM +0530, sourab.gu...@intel.com wrote:
> > From: Sourab Gupta
> >
> > This patch series adds rendering specific HW workarounds for VLV platform.
> > These patches leads to stable behavior on VLV, especially
On Mon, Mar 24, 2014 at 12:19:18PM +0530, sourab.gu...@intel.com wrote:
> From: Sourab Gupta
>
> This patch series adds rendering specific HW workarounds for VLV platform.
> These patches leads to stable behavior on VLV, especially
> when playing 3D Apps, benchmarks.
>
> Though, the patch set wa
From: Sourab Gupta
This patch series adds rendering specific HW workarounds for VLV platform.
These patches leads to stable behavior on VLV, especially
when playing 3D Apps, benchmarks.
Though, the patch set was submitter earlier, this new patch set is initiating
a clean thread. We have addresse
From: Akash Goel
The following patches leads to stable behavior on VLV, especially
when playing 3D Apps, benchmarks.
Akash Goel (6):
drm/i915/vlv: Added a rendering specific Hw WA
'WaTlbInvalidateStoreDataBefore'
drm/i915/vlv: Added a rendering specific Hw WA
'WaReadAfterWriteHazard'