Frederic Plourde writes:
> From: Tomeu Vizoso
>
> When i915 driver decides to fallback to software, the texture's Map
> gets replaced by its Buffer attribute, which is NULL because the
> texture hasn't been allocated by swrast yet.
>
> The attached patch makes sure that the image buffer for the
From: Tomeu Vizoso
When i915 driver decides to fallback to software, the texture's Map
gets replaced by its Buffer attribute, which is NULL because the
texture hasn't been allocated by swrast yet.
The attached patch makes sure that the image buffer for the texture
gets allocated
---
src/mesa/