On Mon, Mar 21, 2016 at 02:43:22PM +, Matthew Auld wrote:
> From: Ville Syrjälä
>
> Deal with errors from drm_universal_plane_init() in primary and cursor
> plane init paths (sprites were already covered). Also make the code
> neater by using goto for error handling.
>
> v2: Rebased due to d
From: Ville Syrjälä
Deal with errors from drm_universal_plane_init() in primary and cursor
plane init paths (sprites were already covered). Also make the code
neater by using goto for error handling.
v2: Rebased due to drm_universal_plane_init() 'name' parameter
v3: Another rebase due to s/""/NU
From: Ville Syrjälä
Deal with errors from drm_universal_plane_init() in primary and cursor
plane init paths (sprites were already covered). Also make the code
neater by using goto for error handling.
v2: Rebased due to drm_universal_plane_init() 'name' parameter
v3: Another rebase due to s/""/NU