[Intel-gfx] [PATCH] sna/video sprite patch: support for multiple xv ports (exposes minimum Xv ports)

2016-05-10 Thread Michael Hadley
() checks and returns the minimum number of hardware sprites available on the adaptor for combatibility reasons. v1: updated patch from lornax.mcne...@intel.com. removed/added whitespace, re-formatted code, removed redundent variable allocation. Cc: Chris Wilson Signed-off-by: Michael Hadley

[Intel-gfx] [PATCH 2/2] sna/video sprite patch: exposing the maximum Xv port

2016-05-03 Thread Michael Hadley
This patch exposes the maximum Xv sprite ports that are available on an adaptor rather than the minimum. Not compatible with older X11 systems. Signed-off-by: Michael Hadley --- src/sna/sna_video_sprite.c | 18 +- 1 file changed, 5 insertions(+), 13 deletions(-) diff --git a

[Intel-gfx] [PATCH 1/2] sna/video sprite patch: support for multiple xv ports (exposes minimum Xv ports)

2016-05-03 Thread Michael Hadley
() checks and returns the minimum number of hardware sprites available on the adaptor for combatibility reasons. v1: updated patch from lornax.mcne...@intel.com. removed/added whitespace, re-formatted code, removed redundent variable allocation. Signed-off-by: Michael Hadley --- src/sna

[Intel-gfx] [PATCH v4 DDX] sna/video sprite patch: support for multiple xv ports

2016-03-31 Thread Michael Hadley
. v2: removed/added whitespace, check for NULL return from calloc made requested changes to simplify code (not exactly as requested due to struct sprite being 'private' to sna_display.c). Signed-off-by: Michael Hadley Reviewed--by: Bob Paauwe --- src/sna/sna.h