Re: [Intel-gfx] [PATCH v2 01/16] drm/i915: Keep vblank interrupts enabled while enabling/disabling planes

2014-06-03 Thread Arun Murthy
On Mon, May 26, 2014 at 7:26 PM, Daniel Vetter wrote: > On Thu, May 22, 2014 at 05:48:06PM +0300, ville.syrj...@linux.intel.com wrote: >> From: Ville Syrjälä >> >> Because of the upcoming vblank interrupt driven watermark update >> mechanism we will have use for vblank interrupts during plane >>

Re: [Intel-gfx] FW: [PATCH v8 3/9] drm/i915: Make sprite updates atomic

2014-05-19 Thread Arun Murthy
On Mon, May 19, 2014 at 4:19 PM, Ville Syrjälä wrote: > On Mon, May 19, 2014 at 04:08:09PM +0530, Arun Murthy wrote: >> > Add a mechanism by which we can evade the leading edge of vblank. This >> > guarantees that no two sprite register writes will straddle on either >>

Re: [Intel-gfx] [PATCH v8 3/9] drm/i915: Make sprite updates atomic

2014-05-19 Thread Arun Murthy
Add a mechanism by which we can evade the leading edge of vblank. This guarantees that no two sprite register writes will straddle on either side of the vblank start, and that means all the writes will be latched together in one atomic operation. Here only one sprite update followed by the primar

Re: [Intel-gfx] FW: [PATCH v8 3/9] drm/i915: Make sprite updates atomic

2014-05-19 Thread Arun Murthy
> Add a mechanism by which we can evade the leading edge of vblank. This > guarantees that no two sprite register writes will straddle on either > side of the vblank start, and that means all the writes will be latched > together in one atomic operation. Here only one sprite update followed by th