Hi All,
I'm writing a parser for ActionScript3, and I'm stuck
with the following problem.
In ActionScript, you can omit the semicolon (;). Furthermore, function
pointers are allowed.
I have the following (simplified) grammar:
PROGRAM : EXPRESSION
| PROGRAM ';' EXPRESSION
| PROG
On Wed, Nov 26, 2008 at 03:25:42PM +0100, Hans Aberg <[EMAIL PROTECTED]> wrote:
> >state 1
> >4 EXPRESSION: T_IDENTIFIER . '(' EXPRESSION ')'
> >5 | T_IDENTIFIER . [$end, T_IDENTIFIER, ';', '(',
> >')', "++", "--", '+', '-', '/']
> >'(' shift, and go to state 5
> >'('
Hi All,
I'm still busy compiling ActionScript 3.0, which, among
others, supports forward function calls:
function bar() {
foo("", 3)
}
function foo(s:String, i:int) {
}
In order to properly resolve these (and check for correct
arguments), I can currently think about three
Hi Evan,
thanks for the many tips!
On Tue, Jan 06, 2009 at 09:57:34AM +, Evan Lavelle
wrote:
> I had a lot of this, but I mainly put it in the C++ code called from the
> actions, where it was a trivial addition - if you're in the wrong pass,
> you just return.
Right now, I do a lot in t
On Tue, Jan 06, 2009 at 03:22:53PM +, Evan Lavelle
wrote:
> >I'll probably define myself some C macros so that I can at least
> >write something like
> >E = E '+' E {pass2only append($1);append($3);append(OP_ADD);}
> >.
> >But it would of course be more nifty if the default behaviour
> >