Hello Albert,
thanks for this! Please don't be reluctant with this, it is very
appreciated.
I have updated the script to use the paths as you described, and it
seems to work quite well. The fact that all tars land under package/
even makes is easier to use.
It would be great if you could give it
In an attempt to understand why cata- and anamorphisms are considered so
important, I found multiple implications that you can write any recursive
functions in terms of nonrecursive functions and ana, cata (am I right
here?) so I'm trying to practice the rewrite by a few functions. I'm
following a
OK, thanks to Luite Stegeman I've found the solution and I think I'll
post it here in case someone else stumbles upon the same problem.
The solution is the following: you have to change 'log_action'
parameter in dynFlags. For example, one can do this:
-
On 13-06-13 11:09 AM, Niklas Hambüchen wrote:
https://github.com/nh2/custom-hackage
An (almost trivial) script to generate 00-index.tar.gz which is
necessary to run your own `remote-repo`.
I write the following critique with much reluctance, since I will be
saying a lot of "this cannot possib
Hello,
Please, find below the second call for papers for IFL 2013.
Please forward these to anyone you think may be interested.
Apologies for any duplicates you may receive.
best regards,
Jurriaan Hage
Publicity Chair of IFL
CALL FOR PAPERS
25th SYMPOSIUM ON IMPLEMENTATION AND APPLICATION OF FUN
This,
wireframe :: Double -> Double -> Double -> IO ()
wireframe wx wy wz = do
-- yz plane
renderPrimitive LineLoop $ do
vertex $ Vertex3 0.0 0.0 0.0
vertex $ Vertex3 0.0 wy 0.0
vertex $ Vertex3 0.0 wy wz
On Sun, Jun 16, 2013 at 4:03 PM, wrote:
> Changing the declaration to GLdouble -> GLdouble -> GLdouble -> IO() and
> using
> (0.0::GLdouble) fixes it, and I'm not clear on why it's not automagic.
> There are many times I see the
Haskell never "automagic"s types in that context; if it expects G
On Sun, 16 Jun 2013 16:15:25 -0400
Brandon Allbery wrote:
> On Sun, Jun 16, 2013 at 4:03 PM, wrote:
>
> > Changing the declaration to GLdouble -> GLdouble -> GLdouble -> IO() and
> > using
> > (0.0::GLdouble) fixes it, and I'm not clear on why it's not automagic.
> > There are many times I see
On Sun, Jun 16, 2013 at 10:42 PM, wrote:
> On Sun, 16 Jun 2013 16:15:25 -0400
> Brandon Allbery wrote:
>
> > On Sun, Jun 16, 2013 at 4:03 PM, wrote:
> >
> > > Changing the declaration to GLdouble -> GLdouble -> GLdouble -> IO()
> and
> > > using
> > > (0.0::GLdouble) fixes it, and I'm not clear
On Sun, Jun 16, 2013 at 01:03:48PM -0700, bri...@aracnet.com wrote:
> wireframe :: Double -> Double -> Double -> IO ()
> wireframe wx wy wz = do
> -- yz plane
> renderPrimitive LineLoop $ do
>vertex $ Vertex3 0.0 0.0 0.0
>vertex $ Vertex3 0.0 wy
On Sun, Jun 16, 2013 at 4:42 PM, wrote:
> On Sun, 16 Jun 2013 16:15:25 -0400
> Brandon Allbery wrote:
> > On Sun, Jun 16, 2013 at 4:03 PM, wrote:
> > > Changing the declaration to GLdouble -> GLdouble -> GLdouble -> IO()
> and
> > > using
> > > (0.0::GLdouble) fixes it, and I'm not clear on why
I seem to making a mess of it, first accidentally posting an empty message
and then forgetting to reply to the list. Thirdly I forgot to mention that
my message only describes the 'GHCi magic'.
Lars
P.S. Conclusion, I shouldn't write complicated email this late on the
evening.
-- Forward
On Sun, 16 Jun 2013 22:19:22 +0100
Tom Ellis wrote:
> On Sun, Jun 16, 2013 at 01:03:48PM -0700, bri...@aracnet.com wrote:
> > wireframe :: Double -> Double -> Double -> IO ()
> > wireframe wx wy wz = do
> > -- yz plane
> > renderPrimitive LineLoop $ do
> >vertex $ Ver
This sounds really cool! I'm going to have to read up on SOMs.
On Fri, Jun 7, 2013 at 9:30 AM, Amy de Buitléir wrote:
> Do you have some data that you'd like to understand better? I'm happy to
> announce a new release of a package called som that may help:
>
> http://hackage.haskell.org/pac
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