On Sat, 2008-09-13 at 13:41 +0100, Andrew Coppin wrote:
> > If you mean "how do I compile the ANSI emulator on Windows but the
> > actual ANSI stuff on Unix", most of the magic is in the .cabal file:
>
> > I simply turn on the C-preprocessor (CPP) and then supply -DWINDOWS on
> > Windows and -DUN
Max Bolingbroke wrote:
2008/9/13 Andrew Coppin <[EMAIL PROTECTED]>:
Just FYI, I have now implemented and tested this feature. The new
version, 0.5.0, is available on Hackage.
For both platforms?
Of course! My package promises to work cross-platform, after all.
[rejoyce!]
2008/9/13 Andrew Coppin <[EMAIL PROTECTED]>:
>> Just FYI, I have now implemented and tested this feature. The new
>> version, 0.5.0, is available on Hackage.
>
> For both platforms?
Of course! My package promises to work cross-platform, after all.
> Out of interest, how do you get the correct pac
Max Bolingbroke wrote:
2008/9/13 Max Bolingbroke <[EMAIL PROTECTED]>:
Interesting information. I'll look into adding this to my package then: cheers!
Just FYI, I have now implemented and tested this feature. The new
version, 0.5.0, is available on Hackage.
For both platforms?
Out
2008/9/13 Max Bolingbroke <[EMAIL PROTECTED]>:
> Interesting information. I'll look into adding this to my package then:
> cheers!
Just FYI, I have now implemented and tested this feature. The new
version, 0.5.0, is available on Hackage.
Cheers,
Max
__
2008/9/13 Brandon S. Allbery KF8NH <[EMAIL PROTECTED]>:
>> Right. Unless you send an ^[^H]0;foo^G sequence (^[ being ESC) to your
>> xterm. You'll find that the title changes to "foo".
>
>
> 0 = both title and icon
> 1 = icon name
> 2 = titlebar text
>
> Most X11 terminal emulators use the same pro
2008/9/12 Andrew Coppin <[EMAIL PROTECTED]>:
> Any ideas about the build log error that's preventing Hackage from
> autogenerating the documentation?
That is a Cabal problem: Duncan Coutts tells me that it is fixed in
HEAD, so documentation will be available on Hackage when they update
the version
On 2008 Sep 12, at 22:29, Curt Sampson wrote:
On 2008-09-12 20:29 +0100 (Fri), Andrew Coppin wrote:
Looks like the only thing it doesn't do is let you change the title
on the console window. (Because, obviously, that's only possible on
Windows.)
Right. Unless you send an ^[^H]0;foo^G sequence
On 2008-09-12 20:29 +0100 (Fri), Andrew Coppin wrote:
> Looks like the only thing it doesn't do is let you change the title
> on the console window. (Because, obviously, that's only possible on
> Windows.)
Right. Unless you send an ^[^H]0;foo^G sequence (^[ being ESC) to your
xterm. You'll find t
Max Bolingbroke wrote:
2008/9/9 Andrew Coppin <[EMAIL PROTECTED]>:
Actually, now that I think about it, it would be kind of nice to have a
magic package that writes out escape codes or calls the Win32 API depending
on which platform your program is compiled on - in the style of
System.FilePat
Hello Andrew,
Tuesday, September 9, 2008, 11:15:08 PM, you wrote:
> Haskell. I was not, however, able to find any way at all to import the
> symbolic constants necessary, so I was forced to reading through the
> source code of the raw C header files to find out what the numeric
> values of thes
2008/9/9 Andrew Coppin <[EMAIL PROTECTED]>:
> Actually, now that I think about it, it would be kind of nice to have a
> magic package that writes out escape codes or calls the Win32 API depending
> on which platform your program is compiled on - in the style of
> System.FilePath. I don't know how t
On Tue, 2008-09-09 at 20:15 +0100, Andrew Coppin wrote:
> When coding in a POSIX-compliant environment, you can usually write
> special escape codes to the console to change the text colour and so
> forth. However, this does not work on Windows.
>
> (Ignore all references you see to enabling ANS
When coding in a POSIX-compliant environment, you can usually write
special escape codes to the console to change the text colour and so
forth. However, this does not work on Windows.
(Ignore all references you see to enabling ANSI.SYS in your config.sys
file; this applies only to 16-bit MS-DO
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