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On 1/17/11 12:16 , Jeremy Shaw wrote:
> The must be at least a million flash games, so clearly it can be used for
> that. If you create a flash game, nobody gets excited. But if you create an
> html5 based game, then people still get excited about that
On Sun, Jan 16, 2011 at 8:26 PM, Tom Hawkins wrote:
> I want to create a simple browser game using Haskell. It would be
> nothing complicated: basic 2D graphics, limited sound, and minimal
> network traffic.
>
> What is the recommended medium? Flash or JavaScript+SVG?
Unity3D is scriptable with
On Jan 16, 2011, at 9:26 PM, Tom Hawkins wrote:
I want to create a simple browser game using Haskell. It would be
nothing complicated: basic 2D graphics, limited sound, and minimal
network traffic.
What is the recommended medium? Flash or JavaScript+SVG?
I think your options are: flash or
Hey Tom,
> Any recommended Haskell libraries for the server-side logic or client
> code generation?
>
> http://snapframework.com/ - snap framework looks promising for the server
side logic.
Regards,
Kashyap
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I want to create a simple browser game using Haskell. It would be
nothing complicated: basic 2D graphics, limited sound, and minimal
network traffic.
What is the recommended medium? Flash or JavaScript+SVG?
Any recommended Haskell libraries for the server-side logic or client
code generation?