After receiving feedback, I went ahead and split out the raw C wrappers and
Haskell bindings. You can find them at www.github.com/arjuncomar/opencv-raw.
I'll upload it to hackage as opencv-raw once I have uploader privileges.
Regards,
Arjun
On Fri, Sep 27, 2013 at 4:09 PM, Arjun Comar wrote:
>
I am trying to use a data types a la carte approach to define a free monad
for templating purposes. I am using Edward Kmett's free package, and a
module implementing data types a la carte's injections, modelled on the
IOSpec Types module. I have written a few combinators, but I am stuck. My
progra
On Fri, 27 Sep 2013 05:32:18 +0200, Conal Elliott wrote:
I'm polling to see whether there are will and expertise to reboot
graphics
and GUIs work in Haskell.
:
* cross-platform,
* easily buildable,
* GHCi-friendly, and
* OpenGL-compatible.
:
wxHaskell
(whose API and visual appearance I pr
On Thu, Sep 26, 2013 at 8:32 PM, Conal Elliott wrote:
> I'm polling to see whether there are will and expertise to reboot graphics
> and GUIs work in Haskell. I miss working on functional graphics and GUIs in
> Haskell, as I've been blocked for several years (eight?) due to the absence
> of low-l
Sorry for sending this twice; I didn't reply to the list initially.
I thought people [1] were generally talking about lift from
Control.Monad.Trans:
class MonadTrans t where
lift :: Monad m => m a -> t m a
The idea being that lifting through a monad stack feels tedious. The
proposed solution
Which "lift"?
This one?
class MonadTrans t where
lift :: Monad m => m a -> t m a
--
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Sent from the Haskell - Haskell-Cafe mailing list archive at Nabble.com.
_
Hi all,
I've been hard at work on a new set of OpenCV bindings that will hopefully
solve a lot of the shortcomings with previous attempts. An automatic header
parser has been used to generate a full set of Haskell bindings for the C++
API, and I'm now working to create a pleasant Haskell API. The p
Robin KAY writes:
> Yes, I'm afraid I've been failing to embrace the release early release
> often mantra with HsQML. I originally set myself some (fairly modest)
> goals for the next release. Unfortunately, I've had less time to spend
> on it than I'd like and it's delayed getting there. There ha
Everybody is claiming that using lift is a bad thing.
So, I come to remedy this problem.
Stop lifting, start using shinny operators like this one:
(^$) :: Monad m => m a -> (a -> b -> c) -> m b -> m c
(^$) = flip liftM2
Then you can do wonderful stuff and you will never read the four-let
Yes, video was shot and several audio recordings taken. I'm mastering the
audio and expect to have something in a week to share.
On Mon, Sep 23, 2013 at 4:21 AM, Dan Krol wrote:
> Will there be a video of the live premier?
>
>
> On Fri, Sep 20, 2013 at 12:14 PM, Mark Lentczner > wrote:
>
>> So
Hello,
Keshav Kini wrote:
[snip]
> However, there are newish bindings [2] for the Qt Quick declarative UI
> stuff that's appeared in recent Qt versions -- see the package "hsqml"
> on hackage [3]. It hasn't had any new uploads to hackage since last
> year, but there was activity on its repo as rec
On 09/27/2013 04:32 AM, Conal Elliott wrote:
> I'm polling to see whether there are will and expertise to reboot
> graphics and GUIs work in Haskell. I miss working on functional graphics
> and GUIs in Haskell, as I've been blocked for several years (eight?) due
> to the absence of low-level founda
Tikhon Jelvis wrote:
Could threepenny work with webGL, or is that too far out of the scope of
the project? I guess the overhead of having a server--even locally--and
using a web browser might just be too much for many use cases.
Actually, I'm reading about WebGL right now, and it appears to me
However, I would prefer to have two different types of libraries in haskell:
For graphics, something like SFML or SDL, no GUI implicit. but with
good/modern OpenGL. Maybe we won't need a direct binding, but rethinking
who should be done a SDL-like library in Haskell. Yep, FRP is cool, but
need cle
Could threepenny work with webGL, or is that too far out of the scope of
the project? I guess the overhead of having a server--even locally--and
using a web browser might just be too much for many use cases.
On Sep 27, 2013 1:51 AM, "Heinrich Apfelmus"
wrote:
> Conal Elliott wrote:
>
>> I'm polli
Conal Elliott wrote:
I'm polling to see whether there are will and expertise to reboot graphics
and GUIs work in Haskell. I miss working on functional graphics and GUIs in
Haskell, as I've been blocked for several years (eight?) due to the absence
of low-level foundation libraries having the foll
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