I didn't remove it because it sort of works (after
some work done on it), and this could be an exciting /
interesting lib.
I think it could be easily fixed for someone familiar
with C++ and DX.
Brgds,
Viktor
On 2008.01.25., at 9:54, Alex Strickland wrote:
Szakáts Viktor wrote:
You may need
Szakáts Viktor wrote:
You may need a newer version of the Windows SDK.
But even with the latest (or at least one from 2007 autumn),
I'm still getting some fatal build error with VC:
Perhaps we should remove it?
Is anyone using it?
Regards
Alex
___
Hi Alex,
You may need a newer version of the Windows SDK.
But even with the latest (or at least one from 2007 autumn),
I'm still getting some fatal build error with VC:
cl.exe -c -I..\..\include -Ot2b1 -EHs-c- -FD -Gs -
D_CRT_SECURE_NO_DEPRECATE -W3 -nologo -D__WINDOWS__ -DWIN32 -
D__WIN32__
Hi all
FYI building contrib libraries (MSVC 6) fails on direct draw (hbw32ddr):
cl.exe -c -I..\..\include -Ogt2yb1p -GX- -G6 -YX -FD -Gs -W3 -nologo
-D__WINDOWS__ -DWIN32 -D__WIN32__-Fo..\..\obj\vc\ .\w32_ddrw.cpp
w32_ddrw.cpp
.\w32_ddrw.h(61) : error C2065: 'IDirectDrawSurface4' : undecl
Hi all
With a SVN version from yesterday, I got these problems when trying to
compile the contrib libraries (with MSVC 6). I am at a bit of a loss
as line 98 is blank as far as I can see. I have *not* set any
environment variables besides those for VC.
C:\sourceforge\harbour\contrib>make_vc_