Re: FSDG issues of SCUMMVM-based games

2023-11-24 Thread Liliana Marie Prikler
Am Freitag, dem 24.11.2023 um 19:54 +0100 schrieb Denis 'GNUtoo' Carikli: > Hi again, > > On Tue, 20 Jun 2023 06:30:26 +0200 > Liliana Marie Prikler wrote: > > If in some one to five years we still find no practical way of > > using > > ScummVM with only

Re: FSDG issues of SCUMMVM-based games

2023-11-24 Thread Denis 'GNUtoo' Carikli
Hi again, On Tue, 20 Jun 2023 06:30:26 +0200 Liliana Marie Prikler wrote: > If in some one to five years we still find no practical way of using > ScummVM with only free software, that might be a reason to remove it > then. With lot of help from anthk_ #hyperbola I finally found a prac

Re: FSDG issues of SCUMMVM-based games

2023-07-23 Thread Liliana Marie Prikler
move the games > > which obviously violate the FSDG (that is all the games currently > > depending on ScummVM as far as I know) > > I totally agree with this simple and pragmatic solution, but the FSDG > violation is not that games are distributed with a non-free license > (IMH

Re: FSDG issues of SCUMMVM-based games

2023-06-21 Thread Giovanni Biscuolo
t is all the games currently depending > on ScummVM as far as I know) I totally agree with this simple and pragmatic solution, but the FSDG violation is not that games are distributed with a non-free license (IMHO the license of some or all games have the same legal effect of the SIL Open Font Lice

Re: FSDG issues of SCUMMVM-based games

2023-06-20 Thread Denis 'GNUtoo' Carikli
usly violate the FSDG (that is all the games currently depending > on ScummVM as far as I know), but keep ScummVM for now to allow folks > to experiment. If in some one to five years we still find no > practical way of using ScummVM with only free software, that might be > a reason to r

Re: FSDG issues of SCUMMVM-based games

2023-06-20 Thread Efraim Flashner
On Tue, Jun 20, 2023 at 06:30:26AM +0200, Liliana Marie Prikler wrote: > Am Sonntag, dem 18.06.2023 um 21:07 +0200 schrieb Denis 'GNUtoo' > Carikli: > > [...] > > > Didn't you say that a hello world for scummvm exists? > > I don't know. There

Re: FSDG issues of SCUMMVM-based games

2023-06-19 Thread Liliana Marie Prikler
Am Sonntag, dem 18.06.2023 um 21:07 +0200 schrieb Denis 'GNUtoo' Carikli: > [...] > > Didn't you say that a hello world for scummvm exists? > I don't know. There is a template for AGI games but the license is > strange too, and it also requires some software to b

Re: FSDG issues of SCUMMVM-based games

2023-06-18 Thread Denis 'GNUtoo' Carikli
ment reformatted to fit into a mail) Thanks a lot. That means that we could easily patch ScummVM to ignore checksums and at least fix this specific issue. It probably needs to be done for each game engine we care about though. > > > Even if no such toolchain exists for ScummVM, you need Scu

Re: FSDG issues of SCUMMVM-based games

2023-06-18 Thread Liliana Marie Prikler
Am Freitag, dem 16.06.2023 um 17:41 +0200 schrieb Denis 'GNUtoo' Carikli: > On Thu, 15 Jun 2023 19:34:32 +0200 > Liliana Marie Prikler wrote: > > I don't think we need to be that harsh on ScummVM itself, it being > > a virtual machine.  > > > > Co

Re: FSDG issues of SCUMMVM-based games

2023-06-16 Thread Denis 'GNUtoo' Carikli
On Thu, 15 Jun 2023 19:34:32 +0200 Liliana Marie Prikler wrote: > I don't think we need to be that harsh on ScummVM itself, it being a > virtual machine. > > Compare it to Wine: the tools to create Windows binaries with free > software only are limited (albeit existin

Re: FSDG issues of SCUMMVM-based games

2023-06-15 Thread Liliana Marie Prikler
Am Donnerstag, dem 15.06.2023 um 18:30 +0200 schrieb Denis 'GNUtoo' Carikli: > Also if: > - There are no free programs for ScummVM (a hello world under >   a free license would could count as a free program) (we don't know > if it's the case or not) > -

Re: FSDG issues of SCUMMVM-based games

2023-06-15 Thread Denis 'GNUtoo' Carikli
e looked a bit more in depth about Drascula and the other games mentioned and here's what I found below. Drascula: - The file used by ScummVM is Packet.001. Apparently it's an ARJ archive: > $ file Packet.001 > Packet.001: ARJ archive data, v7, slash-switched, created 11 de

Re: FSDG issues of SCUMMVM-based games

2022-08-25 Thread Tobias Geerinckx-Rice
In a strange coincidence (I mean, I assume they don't troll our lists...?), I just got a friendly reply to assure me we've not been forgot. Kind regards, T G-R Sent on the go. Excuse or enjoy my brevity.

Re: FSDG issues of SCUMMVM-based games

2022-08-24 Thread Tobias Geerinckx-Rice
I got an auto-reply with a ticket number from the FSF, but no answer yet. I was aware of and unimpressed by Debian's rationalisations on the matter. Still, this isn't as clear-cut as (say) the Realtek drivers, so IMO we can afford to wait as long as is needed. Kind regards, T G-R Sent on the

Re: FSDG issues of SCUMMVM-based games

2022-08-24 Thread Maxime Devos
same terms as the license of the original software.» 3. considering game data, all people are equals – from original author to users – because the tool set for modifying these game data does not exist anymore Therefore, drascula is part of the ’main’ Debian archive, scummvm too. I

Re: FSDG issues of SCUMMVM-based games

2022-08-24 Thread Maxime Devos
so on—released under such a verbatim-distribution license. This kind of data can be part of a free system distribution, even though its license does not qualify as free, because it is non-functional." SCUMMVM, among other things, interprets the bytecode of the games (see: VM). A long t

Re: FSDG issues of SCUMMVM-based games

2022-08-24 Thread zimoun
considering game data, all people are equals – from original author to users – because the tool set for modifying these game data does not exist anymore Therefore, drascula is part of the ’main’ Debian archive, scummvm too. Tobias wrote [3]: Either the inclusion of [a subset of] Drascula

Re: FSDG issues of SCUMMVM-based games

2022-08-24 Thread Vagrant Cascadian
es that are installed as-is. >> > >> > Given the above, I think we ought not distribute them.  Note that >> > this is not a statement on SCUMMVM itself, but only the packages >> > built with it. >> > >> > WDYT? >> >> For the

Re: FSDG issues of SCUMMVM-based games

2022-08-24 Thread Liliana Marie Prikler
should be in > > Guix. > > > > 1. Their license explicitly prohibits selling of the games > > themselves and may thus be qualified as non-free. > > 2. The "sources" consist of binaries that are installed as-is. > > > > Given the above, I think

Re: FSDG issues of SCUMMVM-based games

2022-08-24 Thread Nicolas Goaziou
ified as non-free. > 2. The "sources" consist of binaries that are installed as-is. > > Given the above, I think we ought not distribute them. Note that this > is not a statement on SCUMMVM itself, but only the packages built with > it. > > WDYT? For the record, I

Re: FSDG issues of SCUMMVM-based games

2022-08-07 Thread Christine Lemmer-Webber
I thought I remembered that "Beneath a Steel Sky" was released by its authors under GPLv2 to some applause back in the day. I remember that's why I installed and played it... It's mentioned here at least: https://en.wikipedia.org/wiki/Beneath_a_Steel_Sky#Freeware_release_and_Remastered_edition

Re: FSDG issues of SCUMMVM-based games

2022-08-06 Thread Liliana Marie Prikler
Am Samstag, dem 06.08.2022 um 17:24 +0200 schrieb Maxime Devos: > On 06-08-2022 06:59, Liliana Marie Prikler wrote: > > > 2. The "sources" consist of binaries that are installed as-is. > > The credits of ScummVM state that the source code is available for

Re: FSDG issues of SCUMMVM-based games

2022-08-06 Thread Maxime Devos
On 06-08-2022 06:59, Liliana Marie Prikler wrote: 2. The "sources" consist of binaries that are installed as-is. The credits of ScummVM state that the source code is available for Drascula[0] [0] https://docs.scummvm.org/en/latest/help/credits.html: Emilio de Paz Aragón from

Re: FSDG issues of SCUMMVM-based games

2022-08-06 Thread Tobias Geerinckx-Rice
I've sent an e-mail to the FSF licencing department asking for their guidance on the matter. I erred on the side of netiquette caution and didn't CC this list. Either the inclusion of [a subset of] Drascula in Trisquel[0] is a similar oversight, or we're missing some legal subtlety. I'm hop

Re: FSDG issues of SCUMMVM-based games

2022-08-05 Thread Tobias Geerinckx-Rice
Hi Liliana, Liliana Marie Prikler 写道: The packages - drascula, […] 1. Their license explicitly prohibits selling of the games themselves and may thus be qualified as non-free. Yep, it's pretty explicit, and I agree that it's an unreasonable restriction that makes the software non-free.

FSDG issues of SCUMMVM-based games

2022-08-05 Thread Liliana Marie Prikler
installed as-is. Given the above, I think we ought not distribute them. Note that this is not a statement on SCUMMVM itself, but only the packages built with it. WDYT?

Re: ScummVM

2018-03-03 Thread Christopher Lemmer Webber
s lines). >> Memory served me wrong, there's only stable and unstable engines. This is >> from my current build log. >> Now, last time I started scummvm was maybe over 10 years ago so I don't know >> if anything of this >> requires the original disks etc and if

Re: ScummVM

2018-03-02 Thread ng0
#x27;s only stable and unstable engines. This is > from my current build log. > Now, last time I started scummvm was maybe over 10 years ago so I don't know > if anything of this > requires the original disks etc and if that is okay by GFSDGL. I have some > backups of my origin

ScummVM

2018-03-02 Thread ng0
rent build log. Now, last time I started scummvm was maybe over 10 years ago so I don't know if anything of this requires the original disks etc and if that is okay by GFSDGL. I have some backups of my original floppies, so I'll test ScummVM later today and see what works and how it works