Re: Problem building rust application

2024-11-26 Thread David Elsing
Hi, Andreas Enge writes: > Is it a mistake in our build system that it does not realise we are not > on macos? Apart from that, there are other specific macos and windows > dependencies that could probably be dropped. That is a known issue with Cargo [1], optional dependencies which are not use

Re: Problem building rust application

2024-11-22 Thread Andreas Enge
Hello, thanks to all who replied to me! Am Thu, Nov 21, 2024 at 09:21:10PM +0200 schrieb Efraim Flashner: > Through some playing around I was able to build > rust-core-graphics-types@0.1.3, but I had to disable the automatic > linking. Since that crate is specifically for macOS I think the easies

Re: Problem building rust application

2024-11-21 Thread Efraim Flashner
On Wed, Nov 20, 2024 at 10:27:29PM +, David Elsing wrote: > Hi, > > Andreas Enge writes: > > starting phase `build' > > error: failed to select a version for `core-graphics-types`. > > ... required by package `core-graphics v0.23.2` > > ... which satisfies dependency `core-graphics =

Re: Problem building rust application

2024-11-20 Thread David Elsing
Hi, Andreas Enge writes: > starting phase `build' > error: failed to select a version for `core-graphics-types`. > ... required by package `core-graphics v0.23.2` > ... which satisfies dependency `core-graphics = "^0.23.2"` of package > `kanata v1.7.0-prerelease-2 > (/tmp/guix-build-kan

Problem building rust application

2024-11-20 Thread Andreas Enge
Hello, I am interested in some software written in rust, and have used "guix import -r" to reach the attached file. Compilation of kanata fails with the following message: starting phase `build' error: failed to select a version for `core-graphics-types`. ... required by package `core-graphic