Re: [PATCH] gnu: Add warzone2100.

2016-06-20 Thread Kei Kebreau
Leo Famulari writes: > On Sat, Jun 18, 2016 at 11:17:40AM -0400, Kei Kebreau wrote: >> * gnu/packages/games.scm (warzone2100): New variable. > > Looks good to me, as long as we're sure it needs both zip and unzip to > build. I'm sure. I added them both after it refused to build otherwise. Will p

Re: [PATCH] gnu: Add warzone2100.

2016-06-20 Thread Leo Famulari
On Sat, Jun 18, 2016 at 11:17:40AM -0400, Kei Kebreau wrote: > * gnu/packages/games.scm (warzone2100): New variable. Looks good to me, as long as we're sure it needs both zip and unzip to build.

Re: [PATCH] gnu: Add warzone2100.

2016-06-18 Thread Kei Kebreau
h a friendly bug report to > upstream :) > > If it can use qt-5, then it can take advantage of the modularization > that Efraim has been working on. It can't use qt-5 at the moment. Debian is still using the Qt4 script library and Arch Linux uses a Qt5 compatibility layer of some sor

Re: [PATCH] gnu: Add warzone2100.

2016-06-17 Thread Leo Famulari
On Wed, Jun 15, 2016 at 09:39:36PM -0400, Kei Kebreau wrote: > * gnu/packages/games.scm (warzone2100): New variable. Cool, it's nice to see games like this continuing to be developed! > +(inputs `(("fontconfig" ,fontconfig) Can you double-check that all these inputs are needed at run-time wi

[PATCH] gnu: Add warzone2100.

2016-06-15 Thread Kei Kebreau
This is one of the games dependent on quesoglc! From 24da9bb0a8b021d3be00a94bc11ef6a6cf2d26a0 Mon Sep 17 00:00:00 2001 From: Kei Kebreau Date: Wed, 15 Jun 2016 20:33:00 -0400 Subject: [PATCH] gnu: Add warzone2100. * gnu/packages/games.scm (warzone2100): New variable. --- gnu/packages