Re: Video narration

2019-03-18 Thread Laura Lazzati
Hi Paul ;) > Thank you. I will also check through the transcripts and make any > slight changes needed to make the narration more-natural-for-me to > speak. I will be careful not to alter the timings or meanings. Thank you. The transcripts have a timing as an idea, but speak spontaneously, like

Re: Video narration

2019-03-18 Thread Paul Garlick
Hi Laura, > I have realized that I have a typo and have to make a minor change in > 04-packaging2, that will affect the audio and of course the > transcript. Just wanted to let you know. Will push it ASAP. Thank you. I will also check through the transcripts and make any slight changes needed to

Re: packaging - sentences in description

2019-03-18 Thread Giovanni Biscuolo
Thanks Tobias, and also to you, Julien! now mi package lints like a charm! Tobias Geerinckx-Rice writes: [...] >> I copy/pasted and adapted the description from the project >> homepage, >> I'm using emacs and auto-fill mode on so it should have followed >> the >> rules in .dir-locals.el > >

Re: gold linker and collect2: fatal error: cannot find 'ld'

2019-03-18 Thread Pjotr Prins
On Sun, Mar 17, 2019 at 05:06:16PM +0100, Pjotr Prins wrote: > Unfortunately the runtime of compiled software fails because the rpath is > not updated either. So that requires adding in the RPATH explicitly on > the ldc command line. When I set the RPATH the runtime is fine. Reading up on the ld-

Re: SANE / simple-scan working for anyone?

2019-03-18 Thread Tobias Geerinckx-Rice
Huh, Tobias Geerinckx-Rice wrote: From the sane-backends change log: “Note 3: The Linux USB3 workaround which was added in version 1.0.25 is now disabled by default. If you have difficulty using a scanner which previously worked, or intermittent scanner availability, try setting the

Re: Libre games that might be worth packaging :)

2019-03-18 Thread Pierre Neidhardt
Ricardo Wurmus writes: > Pierre Neidhardt writes: >> It's named "armagetronad". Shouldn't we name this >> "armagetron-advanced"? > > Instead of renaming the packages (whose names follow our packaging > guidelines) how about adding the full name of the games to the > description? That would not

Re: Libre games that might be worth packaging :)

2019-03-18 Thread Kei Kebreau
swedebugia writes: > Hi! > > I just went through Julie Marchants excellent list of libre games: > https://onpon4.github.io/articles/libre-games.html > > There are so many! :) > I have packages for Adanaxis, Alex the Allegator 4, B.A.L.L.Z., Criticalmass and Dopewars. I'll clean them up and uploa

Re: packaging - sentences in description

2019-03-18 Thread Tobias Geerinckx-Rice
Giovanni Biscuolo wrote: (description "Golang package for conveniently using named read/write locks. These appear to be especially useful for synchronizing access to session based information in web applications. The common use case is to use the package level functions, which u

Re: packaging - sentences in description

2019-03-18 Thread Julien Lepiller
Le 2019-03-18 15:34, Giovanni Biscuolo a écrit : Hi Guix I'm packaging go-github-com-burntsushi-locker, this is the package definition: [...] (home-page "https://github.com/BurntSushi/locker";) (synopsis "Manage named ReadWrite mutexes in Go") (description "Golang package for

packaging - sentences in description

2019-03-18 Thread Giovanni Biscuolo
Hi Guix I'm packaging go-github-com-burntsushi-locker, this is the package definition: --8<---cut here---start->8--- (define-public go-github-com-burntsushi-locker (let ((commit "a6e239ea1c69bff1cfdb20c4b73dadf52f784b6a") (revision "0")) (package

Re: Libre games that might be worth packaging :)

2019-03-18 Thread Ricardo Wurmus
Pierre Neidhardt writes: > Ricardo Wurmus writes: > >> We have this. It’s called “btanks”. > > Shouldn't we name this "battle-tanks"? > > >> I think this one is packaged: see the `crawl' and `crawl-tiles' packages. > > Shouldn't we name this "dungeon-crawl-stone-soup"? > > >> > Armagetron Adv

Re: Libre games that might be worth packaging :)

2019-03-18 Thread Ricardo Wurmus
Pierre Neidhardt writes: > Dan Frumin writes: > >>> Shouldn't we name this "dungeon-crawl-stone-soup"? >>> >> >> Possibly, but the official packages from crawl.develz.org are called `crawl' >> and `crawl-tiles'. > > Maybe packagers use abbreviated names, often with underscores or simply > no

Re: Libre games that might be worth packaging :)

2019-03-18 Thread Dan Frumin
On 18-03-19 08:25, Pierre Neidhardt wrote: Ricardo Wurmus writes: We have this. It’s called “btanks”. Shouldn't we name this "battle-tanks"? I think this one is packaged: see the `crawl' and `crawl-tiles' packages. Shouldn't we name this "dungeon-crawl-stone-soup"? Possibly, but

Re: Libre games that might be worth packaging :)

2019-03-18 Thread Pierre Neidhardt
Ricardo Wurmus writes: > We have this. It’s called “btanks”. Shouldn't we name this "battle-tanks"? > I think this one is packaged: see the `crawl' and `crawl-tiles' packages. Shouldn't we name this "dungeon-crawl-stone-soup"? > > Armagetron Advanced - A 3-D variant of the Light Cycles sub