Hi Ludo,
Block size is fixed; did you consider content-defined block
boundaries
and such? Perhaps it doesn’t bring much though.
I looked into block boundaries with a "sliding hash" (re-compute a
short
hash for every byte read and choose boundaries when hash is zero).
This
would allow a h
Congratulations pukkamustard, I really am excited by and respect
the
work you're doing on this. I think it's probably the proper
replacement
slot for the storage work I'm doing in Spritely.
Thank you!
Once Spritely Goblins gets ported to Guile it'll be really fun
to
combine these two th