Tested under Guile 1.8.7.
(define (regex-split regexp str . options)
(let ((keep #f) (trim #f))
(if (member 'keep options)
(begin (set! options (delete 'keep options))
(set! keep #t)))
(if (member 'trim options)
(begin (set! options (delete 'trim options))
Hello,
I'm trying to write a game in Guile Scheme using SDL, and I'm having
trouble parsing a C struct within a struct. (The files for my program
are in the attached tarball, for those with the time to examine it
that closely.)
This is how the struct is parsed...
(parse-c-struct event-pointer