Cedric Cellier:
> In the attempt to drastially reduce the work required for a little
> project (a small wargame), I want to use guile to "box" the game engine
> (that is to be) written in C. I also want the players GUI to be
> connected to the game via sockets established by guile (15 lines of
> c
Hi Rob,
Many thanks for the new upload...
2008/8/11 Rob Browning <[EMAIL PROTECTED]>:
>
> It looks like that (ia64) didn't go well at all...
>
>
> http://buildd.debian.org/fetch.cgi?pkg=guile-1.8;ver=1.8.5%2B1-3;arch=ia64;stamp=1218417608
That doesn't look like a Guile-specific problem, though
> Well, you can call your "eval-string" inside a catch, for example:
> (catch #t (lambda()(eval-string packet)) (lambda (key . args) #f))
Yes, it works !
I've tried it with srfi-34 extention module (guard) but for some reason
guard does not catch this kind of errors, while the genuine catch works.