Re: eval and exceptions

2008-08-11 Thread Maciek Godek
Cedric Cellier: > In the attempt to drastially reduce the work required for a little > project (a small wargame), I want to use guile to "box" the game engine > (that is to be) written in C. I also want the players GUI to be > connected to the game via sockets established by guile (15 lines of > c

Re: Just in case...

2008-08-11 Thread Neil Jerram
Hi Rob, Many thanks for the new upload... 2008/8/11 Rob Browning <[EMAIL PROTECTED]>: > > It looks like that (ia64) didn't go well at all... > > > http://buildd.debian.org/fetch.cgi?pkg=guile-1.8;ver=1.8.5%2B1-3;arch=ia64;stamp=1218417608 That doesn't look like a Guile-specific problem, though

Re: eval and exceptions

2008-08-11 Thread cedric cellier
> Well, you can call your "eval-string" inside a catch, for example: > (catch #t (lambda()(eval-string packet)) (lambda (key . args) #f)) Yes, it works ! I've tried it with srfi-34 extention module (guard) but for some reason guard does not catch this kind of errors, while the genuine catch works.