On Wed, Dec 07, 2022 at 08:55:10AM -0500, Thompson, David wrote:
> Hi Mike,
>
> On Sat, Dec 3, 2022 at 9:49 PM Mike Gran wrote:
> >
> It would be really great if we could organize a bit around upstreaming
> patches for proper Windows support and come up with some documentation
> with official rec
On Thu, Dec 08, 2022 at 06:56:44AM +0100, Janneke Nieuwenhuizen wrote:
> Mike Gran writes:
>
> Hi!
>
> > Almost all instances of the long integer are replaced with intptr_t,
> > since on 64-bit Windows, sizeof(long) < sizeof(void *), in violation
> > of Guile's expectations. Largely janneke did
Mike Gran writes:
Hi!
> For reasons why you shouldn't use Microsoft Windows ever, see:
> https://www.gnu.org/philosophy/upgrade-windows.html
Right. No-one in their right mind should ever use Windows. Sadly,
people even pay for this stuff.
Having said that, great work!
> Almost all instances
Hi Mike,
On Sat, Dec 3, 2022 at 9:49 PM Mike Gran wrote:
>
> Hello Guile,
>
> The Lisp Game Jam was a few weeks ago, and in prep, I took a stab an
> making Guile work better on Windows, using MinGW MSys64 UCRT64 for
> compilation. Little did I imagine that it would take a couple months
> to make
"Dr. Arne Babenhauserheide" writes:
> Mike Gran writes:
>> There is a README-win.txt file that explains how you might use it to
>> distribute a game jam game on Windows.
>>
>> https://github.com/spk121/guile/blob/reloc-package/README-win.txt
>
> This may be just a hack, but it is absolutely a
Hello,
Le samedi 03 décembre 2022 à 18:48 -0800, Mike Gran a écrit :
> To help deliver a game as a single zip or tar file, a new configure
> option --enable-relative-paths is added. This installs all of guile
> into the $(prefix)/app directory, and modifies the loading logic to
> search for schem
Mike Gran writes:
> There is a README-win.txt file that explains how you might use it to
> distribute a game jam game on Windows.
>
> https://github.com/spk121/guile/blob/reloc-package/README-win.txt
This may be just a hack, but it is absolutely awesome!
It finally solves the problem of getti
Hello Guile,
The Lisp Game Jam was a few weeks ago, and in prep, I took a stab an
making Guile work better on Windows, using MinGW MSys64 UCRT64 for
compilation. Little did I imagine that it would take a couple months
to make something servicable, so I never got around to actually making
a game.