cedric cellier:
> For the concern about malicious users I will address this later, when
> and if eventually there will be any actual user :)
OK, let me know how's the progress sometime,
because I'm extremely interested in the topic
>> I've been trying to address this problem by implementing a ne
> Well, you can call your "eval-string" inside a catch, for example:
> (catch #t (lambda()(eval-string packet)) (lambda (key . args) #f))
Yes, it works !
I've tried it with srfi-34 extention module (guard) but for some reason
guard does not catch this kind of errors, while the genuine catch works.
Cedric Cellier:
> In the attempt to drastially reduce the work required for a little
> project (a small wargame), I want to use guile to "box" the game engine
> (that is to be) written in C. I also want the players GUI to be
> connected to the game via sockets established by guile (15 lines of
> c
Hi you all in there !
In the attempt to drastially reduce the work required for a little
project (a small wargame), I want to use guile to "box" the game engine
(that is to be) written in C. I also want the players GUI to be
connected to the game via sockets established by guile (15 lines of
code,