Olivier Dion via General Guile related discussions writes:
> 1. No I/O
> 2. No delimited computation (no rewind of the stack)
> 3. No foreign call
> 4. Can be multi-thread (would be great actually)
> 5. Reproducible (pure computation are great candidate)
>
> Also, maybe there's already stan
Hi,
In my research on dynamic instrumentation, I would like to see what's
the runtime overhead of dynamically patching function entry/exit with my
tool. I can already patch every libguile function dynamically, I just
need to see what's the impact on the runtime now.
Here's the specification of s