Andreas Røsdal <[EMAIL PROTECTED]> writes:
>
> When the cards get dragged the list of cards is kept purely on the C side
> of the code - hence there is an opportunity for them to get garbage
> collected.
Do you mean the CallData bits of cscmi_drag_valid and friends in
cscmi.c? Yes, they look a
Hello Rob,
On Sat, 29 Jul 2006, Rob Browning wrote:
>
> It might be helpful to describe the Guile version involved,
Guile 1.6.7
> the
> machine architecture,
Intel Pentium x86, running on OpenSuSE 10.1.
> and roughly where you think the bug might be
> occurring.
I think the bug is occurin
Andreas Røsdal <[EMAIL PROTECTED]> writes:
> Hello,
>
> Gnome-games has a bugreport related to garbage collection in guile, that
> it would be very helpful to get someone who knows guile to have a look at.
> The bug is reported here: http://bugzilla.gnome.org/show_bug.cgi?id=342038
>
> The code
Hello,
Gnome-games has a bugreport related to garbage collection in guile, that
it would be very helpful to get someone who knows guile to have a look at.
The bug is reported here: http://bugzilla.gnome.org/show_bug.cgi?id=342038
The code is question can be browsed here:
http://cvs.gnome.org/v