Hello everyone,
The release of Guile-Git version 0.3.0 is now out.
Guile-Git is a GNU Guile library providing an API for interacting with
git repositories using libgit2.
Guile-Guile is free software, licensed under the GPLv3 or later.
Latest release:
https://gitlab.com/guile-git/guile-git/-/
On 7/7/19 6:42 AM, Zelphir Kaltstahl wrote:
>
> (1) Does something already exist?
>
This project was posted not too long ago on this mailing list.
https://bitbucket.org/bjoli/guile-threading-macros/src/default/
- Erik
Hello everyone,
Guile-Git version 0.2.0 has been released.
Guile-Git[0] is a GNU Guile library providing an API to create and
interact with git repositories by using libgit2[1].
Guile-Git is free software and is licensed under GPLv3+.
* Download
Here is the release tarball:
https://gi
nature-name (commit-author commit)))
(newline)
(display (commit-message commit)))
It outputs:
/tmp/guile-git/.git/
Erik Edrosa
build: Change version to 0.1.0
* configure.ac: Change version 0.1 to 0.1.0.
You may download Guile-Git's release tarball at:
https://
Stefan Israelsson Tampe writes:
>> Do you use other languages on Guile
> prolog (guile-log)
>
Didn't know there was a prolog implementation, I will definitely check
this out.
Hello everyone,
Something I have been wondering is what tools does the community use to
work on their GNU Guile projects?
What do you use to build your projects? Do you use autotools,
handwritten Makefiles, some other build system, or don't even use any
build tools?
How do you manage your softwa
Hello Guilers,
I am using a recent version of the autoconf macros from guile.m4 and I
am having issues with the GUILE_PROGS macro to find the correct guile
and guile cli tools. The issue essentially involves how various
GNU/Linux distros install GNU Guile.
So on Fedora 26, I have guile 2.2 instal
On 10/09/2017 03:17 PM, Amirouche Boubekki wrote:
> On 2017-10-09 21:14, Amirouche Boubekki wrote:
>> On 2017-10-09 13:36, Amirouche Boubekki wrote:
>>> Héllo all,
>>>
>>>
>>> Last week end I tried to build a blog engine.
>>>
>>> git clone https://github.com/a-guile-mind/presence
>>>
>>
>> Now, a
WASM is still pretty far off to be a full replacement of what JavaScript
currently does in the browser. It would be interesting to have a scheme
web front-end for Artanis, it will be like using Clojure for the
back-end and ClojureScript for the front-end.
On 05/08/2017 10:55 AM, Nala Ginrut wrote:
On 03/05/2017 09:27 AM, Arne Babenhauserheide wrote:
>
> Erik Edrosa writes:
>
>> I think one issue when you want to compare languages like Python to
>> Scheme is that these languages are dominated by a single
>> implementation.
>
> I read this argument repea
On 03/05/2017 06:57 AM, Jan Wedekind wrote:
> According to Alan Kay's research, the future might be a lot of domain
> specific mini languages. I.e. languages tomorrow are going to be like
> libraries today. Guile supports custom languages which makes it future
> proof at least to some extent.
>
I
On 03/04/2017 06:41 PM, Alejandro Sanchez wrote:
> If I may add my two cents as a Scheme layman: the question is not so much
> about making Guile more popular, but about making Scheme itself more popular.
>
> One big reason for Python’s popularity is something I haven’t seen mentioned
> in this
On 07/25/2016 09:44 AM, Thompson, David wrote:
> On Sun, Jul 24, 2016 at 10:33 PM, Erik Edrosa wrote:
>>
>> As a bonus for haunt users, here is an example using guile-commonmark as
>> a reader to generate a blog written in markdown.
>>
>> (use-modules (haunt
Hello everyone,
Awhile back for the potluck I posted a CommonMark[0] parser I written in
pure Guile Scheme which outputs SXML. Today I have decided to release
version 0.1, it currently supports parsing almost the entire CommonMark
spec besides block and inline HTML. guile-commonmark will not suppo
Hello,
I've been working on a parser for CommonMark[0], a specified version of
Markdown[1] being worked on (still not 1.0). It currently does not parse
the full spec, but it works so far for all block structures except for
HTML blocks. The code is still pretty rough and I welcome any feedback
to i
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