Re: Proper way of making a single-pointer smob

2013-05-29 Thread Ludovic Courtès
Mike Gran skribis: > 3. Some versions of Guile have a bug where the last smob defined > in your program is never freed, even if you've cleared out the > pointers and called scm_gc. What is this? I’d be happy to read more details. :-) Ludo’.

Re: Guile Game Library

2013-05-29 Thread Thompson, David
I'll give a released tarball a shot. Thanks. On Wed, May 29, 2013 at 2:59 PM, Thien-Thi Nguyen wrote: > () David Thompson > () Wed, 29 May 2013 06:52:29 -0400 > >Sure, the first problem that prevented me from building was that >guile-sdl depends on something called "snuggle" that there

Re: Guile Game Library

2013-05-29 Thread Thien-Thi Nguyen
() David Thompson () Wed, 29 May 2013 06:52:29 -0400 Sure, the first problem that prevented me from building was that guile-sdl depends on something called "snuggle" that there isn't much information about. It sounds like you were trying to bootstrap from a repo checkout. Did you try a

Re: Proper way of making a single-pointer smob

2013-05-29 Thread Mike Gran
>Hi guys, >I'm using a very simple smob which only carries a pointer in the >immediate word.  It works fine, but what worries me is that the free >function seems never called.   Am I doing anything wrong?  What's the >standard way of making such kind of smob? What you are doing is mostly right,

Re: Proper way of making a single-pointer smob

2013-05-29 Thread Panicz Maciej Godek
2013/5/29 Sun Yijiang > Hi guys, > > I'm using a very simple smob which only carries a pointer in the > immediate word. It works fine, but what worries me is that the free > function seems never called. Am I doing anything wrong? What's the > standard way of making such kind of smob? > > C++

Proper way of making a single-pointer smob

2013-05-29 Thread Sun Yijiang
Hi guys, I'm using a very simple smob which only carries a pointer in the immediate word. It works fine, but what worries me is that the free function seems never called. Am I doing anything wrong? What's the standard way of making such kind of smob? C++ code listed below: --

Re: Guile Game Library

2013-05-29 Thread Panicz Maciej Godek
2013/5/29 David Thompson > I'll give SLAYER a try before judging it, but my initial impression is > that it's not a good fit for me. Our goals seem to be different, and it > seems that you have your sights aimed much higher. Emacs is my development > environment and I'm not looking for a speciali

Re: Guile Game Library

2013-05-29 Thread David Thompson
I'll give SLAYER a try before judging it, but my initial impression is that it's not a good fit for me. Our goals seem to be different, and it seems that you have your sights aimed much higher. Emacs is my development environment and I'm not looking for a specialized development environment to

Re: Guile Game Library

2013-05-29 Thread David Thompson
On 05/29/2013 02:38 AM, Javier Sancho wrote: At http://lists.gnu.org/archive/html/guile-user/2013-05/msg00025.html you can read an interesting discussion about games development on Guile. In my opinion, although it would be nice to have something similar to pygame or pyglet, that's not exactly t

Re: Guile Game Library

2013-05-29 Thread David Thompson
On 05/29/2013 04:09 AM, Thien-Thi Nguyen wrote: () David Thompson () Tue, 28 May 2013 20:45:37 -0400 Guile-SDL has some issues of its own [...] Please, could you describe these issues (in some detail)? Sure, the first problem that prevented me from building was that guile-sdl depends on

Re: Guile Game Library

2013-05-29 Thread Panicz Maciej Godek
2013/5/29 David Thompson > Hello all, > > In my free time I like to tinker with game development, and I also like to > tinker with Guile. > I come from a Python background where I used such libraries as Pyglet and > Pygame. > These libraries were easy to use and had all the conveniences for makin

Re: Guile Game Library

2013-05-29 Thread Thien-Thi Nguyen
() David Thompson () Tue, 28 May 2013 20:45:37 -0400 Guile-SDL has some issues of its own [...] Please, could you describe these issues (in some detail)? -- Thien-Thi Nguyen GPG key: 4C807502 pgpRTZlxFJ7X5.pgp Description: PGP signature