Hi Daniel!
I believe this patch simplified my work, and 'colorized' module has been
finished, I'm testing and debugging.
I'll post it when it's all done.
Thanks!
On Tue, 2012-12-04 at 11:46 +0800, Daniel Hartwig wrote:
> Package: guile
> Severity: wishlist
> Tags: patch
> X-Debbugs-CC: nalaginrut
On 4 December 2012 13:19, nalaginrut wrote:
> Hi Daniel!
> I believe this patch simplified my work, and 'colorized' module has been
> finished, I'm testing and debugging.
> I'll post it when it's all done.
Glad to hear it.
Attached is an alternate patch that handles before-print-hook and
*unspec
I'll post my original guile-colorized which uses 'before-print-hook' to
guile-dev. Though I've already tested it, I wish all folks test it for
me.
And I'll update it to repl-option version after ludo/andy accepts your
patch.
Or I should post it include your patch altogether? ;-)
On Tue, 2012-12
On 4 December 2012 14:30, nalaginrut wrote:
> And I'll update it to repl-option version after ludo/andy accepts your
> patch.
>
> Or I should post it include your patch altogether? ;-)
Separate is easier to work with.
() Daniel Hartwig
() Tue, 4 Dec 2012 13:34:52 +0800
patch that handles [...] *unspecified*
Can ‘unspecified?’ (the procedure) be used? I seem to recall people
wanting to avoid using ‘*unspecified*’ (the unique object) a while back.
--
Thien-Thi Nguyen .
hi folks!
Here is the project to colorize Guile REPL:
https://github.com/NalaGinrut/guile-colorized
Play it according to README.
Attached a screen shot for the effect.
Enjoy it!
And it uses 'before-print-hook', Daniel posted a patch to add REPL
optional printer in another thread.
I'll update my p
On 4 December 2012 14:39, Thien-Thi Nguyen wrote:
> () Daniel Hartwig
> () Tue, 4 Dec 2012 13:34:52 +0800
>
>patch that handles [...] *unspecified*
>
> Can ‘unspecified?’ (the procedure) be used? I seem to recall people
> wanting to avoid using ‘*unspecified*’ (the unique object) a while bac