Re: Fixing the slib mess

2012-10-22 Thread Stefan Israelsson Tampe
Hi Mikael and welcome back! *But*, the proper implementation of syntax-toplevel? requires > modification of psyntax.scm and adding it to the (system syntax) > module. I didn't want to do this until I've had your comments, so the > present patch has its own syntax-object accessors (which breaks >

Re: Fixing the slib mess

2012-10-22 Thread Mikael Djurfeldt
On Mon, Oct 22, 2012 at 8:31 PM, Stefan Israelsson Tampe wrote: >> Comments? Can I add syntax-toplevel? to psyntax.scm and (system >> syntax)? > [...] > I can answer with some kind of suggestion here. > > in (system syntax) there is syntax-local-binding which you can use for > example as > > > (d

Re: Fixing the slib mess

2012-10-22 Thread Stefan Israelsson Tampe
Yes in that case this stands on it's own! /Stefan On Mon, Oct 22, 2012 at 9:11 PM, Mikael Djurfeldt wrote: > On Mon, Oct 22, 2012 at 8:31 PM, Stefan Israelsson Tampe > wrote: > >> Comments? Can I add syntax-toplevel? to psyntax.scm and (system > >> syntax)? > > [...] > > I can answer with some

Re: Fixing the slib mess

2012-10-22 Thread Mikael Djurfeldt
On Mon, Oct 22, 2012 at 1:11 AM, Mikael Djurfeldt wrote: > Comments? Can I add syntax-toplevel? to psyntax.scm and (system > syntax)? Do you think it is reasonable to submit something along the > line of guile.init.diff to slib guile.init? If I get an OK, then I would of course put some further

Re: Fixing the slib mess

2012-10-22 Thread Mark H Weaver
Hi Mikael! It's great to see you on guile-devel again, and it would be good to have a working slib on Guile 2. Thanks for working on this :) Mikael Djurfeldt writes: > Comments? Can I add syntax-toplevel? to psyntax.scm and (system > syntax)? FWIW, it sounds reasonable to add something like '

Guile OpenGL

2012-10-22 Thread Javier Sancho
Hi all, I'm looking for a Guile module for OpenGL. I found GuileGL [1] and guile-gl [2], but both seem abandoned, and Guile website says Mesa interface is pending. For the moment, I've started a new wrapper for GL using smobs so we can play with garbage collection too. Greetings. [1] http