Hello!
Anything against switching the manual from GFDLv1.2+ to GFDLv1.3+?
Thanks,
Ludo’.
Hi Volker,
I’m finally in the process of reviewing and applying your patches.
Volker Grabsch writes:
> From 6f2b554eb5cf6a5f580689b6418fbb28d7d42c7c Mon Sep 17 00:00:00 2001
> From: Volker Grabsch
> Date: Wed, 21 Apr 2010 18:45:49 +0200
> Subject: [PATCH] remove an unused and dangling #include
Hi!
Volker Grabsch writes:
> The "gen-scmconfig" script includes a mix of native and
> cross headers, which goes horribly wrong when performing
> win32 cross compiling.
What happens exactly?
> Is it really necessary to #include
> the "uniconv.h" from the cross system and to provide correspondi
Ludovic Courtès schrieb:
> Volker Grabsch writes:
>
> > The "gen-scmconfig" script includes a mix of native and
> > cross headers, which goes horribly wrong when performing
> > win32 cross compiling.
>
> What happens exactly?
I don't think that the exact error messages are relevant here
(some
Ludovic Courtès schrieb:
> Volker Grabsch writes:
> >
> > --- a/libguile/objcodes.c
> > +++ b/libguile/objcodes.c
> > @@ -23,7 +23,6 @@
> > #include
> > #include
> > #include
> > -#include
> > #include
> > #include
> > #include
>
> This one is wrong: the file uses mmap(3), which is
Dear Guile Developers,
After watching the discussion of native code generation on this list a
few weeks ago, I decided I'd like to help. I looked at several
possibilities, but it seemed like the easiest and most sure way of
making *something* work was writing bindings to GNU Lightning.
I now have
Neat!
Have you looked into libjit? The only reason I bring it up is because
it seems to be more popular than Lightning and already has some
third-party language bindings.
On Thu, May 27, 2010 at 4:03 PM, Noah Lavine wrote:
> Dear Guile Developers,
>
> After watching the discussion of native code
Yes, I tried, but I couldn't get it to build on my system for some
reason, so I went with Lightning. I could try harder to get it to
build if it seems like a good choice.
On Fri, May 28, 2010 at 4:49 PM, No Itisnt wrote:
> Neat!
>
> Have you looked into libjit? The only reason I bring it up is be