On Thu, 23 Jul 2009, Andy Wingo wrote:
So here's a project, should you choose to be interested ;-) Sometimes we
do things that we don't know exactly how they affect performance. We're
working on getting decent measurement into Guile's build itself... I
mean, we want to work on it :) But we're no
Hi Juhani,
On Thu 02 Jul 2009 17:49, Juhani Viheräkoski writes:
>> > With recent changes in guile vm there are lots on improvements on the
>> > Gambit benchmarks.
>>
>> Improvements compared to what?
>
> I should have been more concise..
You were concise, but not precise ;-)
So here's a proje
> With recent changes in guile vm there are lots on improvements on the
> Gambit benchmarks.
Improvements compared to what?
I should have been more concise.. I have run these benchmarks against
guile HEAD for some time (after I reported a few bugs, performance
regressions included, affecting
Hi!
Juhani Viheräkoski writes:
> With recent changes in guile vm there are lots on improvements on the
> Gambit benchmarks.
Improvements compared to what?
> In the worst case some test run 10% slower
Slower than what?
> but there are huge wins in testcases involving vectors offsetting
> thi
Hi,
With recent changes in guile vm there are lots on improvements on
the Gambit benchmarks. In the worst case some test run 10% slower but there
are huge wins in testcases involving vectors offsetting this. Here are
*some* of the highlights:
triangl:
-15.57user 0.04system 0:15.72elapsed 99%C